Rust Server RankThe weekly server chart
On air 11,802 servers on air 70,703 listening now 3,677 with a crowd 121 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

LOCAL admission lab - no public players

Offline 5.228.202.103:28115 checked 29d ago

moddedoxide
This week
16,850down 1.8k
Last week
No. 15,023
Peak
No. 15,023
Days on chart
8
0/ 2
players now
0% full
0
7-day average
peak –
#16,850
rank
top 71%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 29 Sep15,023
  2. now16,850
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

How often does LOCAL admission lab - no public players wipe?

No rhythm can be read yet from the wipes on record for LOCAL admission lab - no public players. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 29 days 11 hours.

Lists and filters

Where does LOCAL admission lab - no public players appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature LOCAL admission lab - no public players: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on LOCAL admission lab - no public players?

The game's server browser picks up the tags LOCAL admission lab - no public players publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on LOCAL admission lab - no public players?

A procedural map is what LOCAL admission lab - no public players runs, generated by the game.

What rules apply on LOCAL admission lab - no public players, and what settings does it use?

You will not find a gather rate in LOCAL admission lab - no public players's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is off.

Server details

What Rust version is LOCAL admission lab - no public players on?

Rust network protocol 2633 and build 165217 is the version, Windows the system, and LOCAL admission lab - no public players the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is LOCAL admission lab - no public players, and is it online?

Down at the moment: LOCAL admission lab - no public players was last seen 29 days ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 29 September 2026, logged by Rust Server Rank.

Where in the world is LOCAL admission lab - no public players based?

No region is published by LOCAL admission lab - no public players. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 5.228.202.103:28115.

Population

How many players does LOCAL admission lab - no public players usually have?

Right now LOCAL admission lab - no public players is offline, last seen 29 days ago.

Where does LOCAL admission lab - no public players sit in the Rust server rankings?

A seven-day player-hours count places LOCAL admission lab - no public players at #16,850 across every ranked server, within the top 71%.

Connect

How do you get into LOCAL admission lab - no public players?

You can type client.connect 5.228.202.103:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.