Rust Server RankThe weekly server chart
On air 11,626 servers on air 31,131 listening now 2,740 with a crowd 70 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 40d ago

modded
This week
15,400NEW
Last week
–
Peak
No. 15,359
Days on chart
6
0/ 10
players now
0% full
0
7-day average
peak –
#15,400
rank
no region published
134d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 0/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 16/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

How often does Server_217_DevBlog wipe?

Too few wipes are logged for Server_217_DevBlog to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 134 days 15 hours.

Lists and filters

Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?

These Rust Server Rank lists include Server_217_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.

What do Server_217_DevBlog's tags tell you?

Here are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2183 (Protocol): Your game has to match protocol 2183 to get in; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Server_217_DevBlog play?

A procedural map is what Server_217_DevBlog runs, generated by the game.

What rules apply on Server_217_DevBlog, and what settings does it use?

The name of Server_217_DevBlog does not state a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched off.

Server info

What Rust version is Server_217_DevBlog on?

Rust network protocol 2183 is the version, Windows the system, and Server_217_DevBlog the server. The same protocol is required to join, and Steam takes care of the update.

Is Server_217_DevBlog online, and how often does it stay up?

You will find Server_217_DevBlog offline right now, with its last sighting 40 days 17 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 18 September 2026 it first appeared on Rust Server Rank.

In which location is Server_217_DevBlog hosted?

There is no region published for Server_217_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 5.227.44.219:28015 is its address.

Numbers

What kind of population does Server_217_DevBlog carry?

The last time Server_217_DevBlog was seen was 40 days 17 hours ago; it is offline now.

Where does Server_217_DevBlog place in the rankings?

Over the last seven days, Server_217_DevBlog has clocked the player hours that put it at #15,400, inside the top – of all ranked servers.

Connect

What is the way to join Server_217_DevBlog?

In Rust, press F1 and enter client.connect 5.227.44.219:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
v2183
Protocol Your game has to match protocol 2183 to get in.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

h5e7466bf
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.