Artist page · Modded
Server_217_DevBlog
Offline 5.227.44.219:28015 checked 40d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 41/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4/ 1000
Quick answers
Wipe days
How often does Server_217_DevBlog wipe?
Too few wipes are logged for Server_217_DevBlog to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 134 days 15 hours.
Lists and filters
Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?
These Rust Server Rank lists include Server_217_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
What do Server_217_DevBlog's tags tell you?
Here are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2183 (Protocol): Your game has to match protocol 2183 to get in; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h5e7466bf (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Server_217_DevBlog play?
A procedural map is what Server_217_DevBlog runs, generated by the game.
What rules apply on Server_217_DevBlog, and what settings does it use?
The name of Server_217_DevBlog does not state a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched off.
Server info
What Rust version is Server_217_DevBlog on?
Rust network protocol 2183 is the version, Windows the system, and Server_217_DevBlog the server. The same protocol is required to join, and Steam takes care of the update.
Is Server_217_DevBlog online, and how often does it stay up?
You will find Server_217_DevBlog offline right now, with its last sighting 40 days 17 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 18 September 2026 it first appeared on Rust Server Rank.
In which location is Server_217_DevBlog hosted?
There is no region published for Server_217_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 5.227.44.219:28015 is its address.
Numbers
What kind of population does Server_217_DevBlog carry?
The last time Server_217_DevBlog was seen was 40 days 17 hours ago; it is offline now.
Where does Server_217_DevBlog place in the rankings?
Over the last seven days, Server_217_DevBlog has clocked the player hours that put it at #15,400, inside the top – of all ranked servers.
Connect
What is the way to join Server_217_DevBlog?
In Rust, press F1 and enter client.connect 5.227.44.219:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.