Rust Server RankThe weekly server chart
On air 11,732 servers on air 72,530 listening now 3,645 with a crowd 121 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

Offline 47.25.226.71:28015 checked 33d ago

monthly wipes vanillamoddedoxidepve
This week
16,170down 386
Last week
No. 15,784
Peak
No. 9,317
Days on chart
13
0/ 50
players now
0% full
0
7-day average
peak –
#16,170
rank
top 71%
54d ago
last wipe
monthly schedule
8d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. now16,170
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 30/ 200
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average 23/ 200
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average 10/ 100
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average 14/ 100
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 6/ 150
  6. 6 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average 5/ 420
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?

This projection for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | comes from the force wipe and is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 54 days 18 hours. The tags carry a monthly schedule for wipes.

Lists and filters

Which Rust Server Rank filters and lists does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | turn up in?

These Rust Server Rank lists feature [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What is meant by the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Here are the tags [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs a procedural map of size 4,250 with seed 907808716, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | have in place?

You will not find a gather rate in [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s name. The game's default applies: groups of up to 8 players. It runs pve, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | running?

Rust network protocol 2633 and build 165217 is the version, Windows the system, and [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it online?

Last seen 33 days 9 hours ago, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Where in the world is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | based?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | points to North America, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.25.226.71:28015.

Player count

Is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | a busy server?

Offline at the moment, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | was last seen 33 days 9 hours ago.

Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sit in the Rust server rankings?

A seven-day player-hours count places [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | at #16,170 across every ranked server, within the top 71%.

How to join

How do you get into [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

In Rust, press F1 and enter client.connect 47.25.226.71:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://callmegumbi.github.io/dead-signal-website/index.html.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.