Artist page · Modded
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Offline 47.25.226.71:28015 checked 33d ago
- Last week
- No. 15,784
- Peak
- No. 9,317
- Days on chart
- 13
Rank
- 25 Sep15,784
- now16,170
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 30/ 200
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 23/ 200
- 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 10/ 100
- 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 14/ 100
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 6/ 150
- 6 RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! 5/ 420
Quick answers
Wipe times
On what schedule does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?
This projection for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | comes from the force wipe and is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 54 days 18 hours. The tags carry a monthly schedule for wipes.
Lists and filters
Which Rust Server Rank filters and lists does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | turn up in?
These Rust Server Rank lists feature [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What is meant by the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Here are the tags [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs a procedural map of size 4,250 with seed 907808716, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | have in place?
You will not find a gather rate in [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s name. The game's default applies: groups of up to 8 players. It runs pve, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | running?
Rust network protocol 2633 and build 165217 is the version, Windows the system, and [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it online?
Last seen 33 days 9 hours ago, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
Where in the world is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | based?
The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | points to North America, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.25.226.71:28015.
Player count
Is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | a busy server?
Offline at the moment, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | was last seen 33 days 9 hours ago.
Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sit in the Rust server rankings?
A seven-day player-hours count places [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | at #16,170 across every ranked server, within the top 71%.
How to join
How do you get into [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
In Rust, press F1 and enter client.connect 47.25.226.71:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://callmegumbi.github.io/dead-signal-website/index.html.
