Rust Server RankThe weekly server chart
On air 11,743 servers on air 54,666 listening now 3,375 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Project Lazarus Dev

Offline 47.236.31.244:28015 checked 11d ago

moddedoxide
This week
15,196up 653
Last week
No. 15,849
Peak
No. 15,125
Days on chart
8
0/ 30
players now
0% full
0
7-day average
peak –
#15,196
rank
top 70%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 17 Oct15,849
  2. now15,196
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

How often does Project Lazarus Dev wipe?

The record of wipes on Project Lazarus Dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 11 days 21 hours.

Tag guide

Where does Project Lazarus Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Project Lazarus Dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on Project Lazarus Dev?

Here are the tags Project Lazarus Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Project Lazarus Dev?

Generated by the game, the map on Project Lazarus Dev is procedural.

What rules apply on Project Lazarus Dev, and what settings does it use?

The name of Project Lazarus Dev does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Project Lazarus Dev running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is Project Lazarus Dev. The same protocol is required to join, and Steam takes care of the update.

Is Project Lazarus Dev online, and how often does it stay up?

Down at the moment: Project Lazarus Dev was last seen 11 days 21 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 17 October 2026 for the first time.

Where in the world is Project Lazarus Dev based?

There is no region published for Project Lazarus Dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 47.236.31.244:28015.

Population

Is Project Lazarus Dev a busy server?

Right now Project Lazarus Dev is offline, last seen 11 days 21 hours ago.

Where does Project Lazarus Dev place in the rankings?

The last seven days of player hours rank Project Lazarus Dev at #15,196, inside the top 70% of ranked servers.

Connect

What is the way to join Project Lazarus Dev?

You can type client.connect 47.236.31.244:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.