Artist page · Modded
Project Lazarus Dev
Offline 47.236.31.244:28015 checked 11d ago
- Last week
- No. 15,849
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 17 Oct15,849
- now15,196
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 52/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 55/ 700
- 5 RustSpain.com | EU Main 12/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8/ 1000
Quick answers
Wipe times
How often does Project Lazarus Dev wipe?
The record of wipes on Project Lazarus Dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 11 days 21 hours.
Tag guide
Where does Project Lazarus Dev appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Project Lazarus Dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on Project Lazarus Dev?
Here are the tags Project Lazarus Dev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on Project Lazarus Dev?
Generated by the game, the map on Project Lazarus Dev is procedural.
What rules apply on Project Lazarus Dev, and what settings does it use?
The name of Project Lazarus Dev does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is Project Lazarus Dev running?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is Project Lazarus Dev. The same protocol is required to join, and Steam takes care of the update.
Is Project Lazarus Dev online, and how often does it stay up?
Down at the moment: Project Lazarus Dev was last seen 11 days 21 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 17 October 2026 for the first time.
Where in the world is Project Lazarus Dev based?
There is no region published for Project Lazarus Dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 47.236.31.244:28015.
Population
Is Project Lazarus Dev a busy server?
Right now Project Lazarus Dev is offline, last seen 11 days 21 hours ago.
Where does Project Lazarus Dev place in the rankings?
The last seven days of player hours rank Project Lazarus Dev at #15,196, inside the top 70% of ranked servers.
Connect
What is the way to join Project Lazarus Dev?
You can type client.connect 47.236.31.244:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.