Rust Server RankThe weekly server chart
On air 11,784 servers on air 64,568 listening now 3,550 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Why So Sus

Offline NA 47.226.85.41:28015 checked 1d ago

vanillamoddedoxide
This week
15,404NEW
Last week
–
Peak
No. 5,221
Days on chart
24
0/ 3
players now
0% full
0
7-day average
peak –
#15,404
rank
top 69% · #1550 in NA
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 27 Sep6,489
  2. 4 Oct7,143
  3. 11 Oct5,422
  4. now15,338
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123401:0002:00Wiped Mon 26 Oct, 01:29 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:29 UTC1d ago – – running 0
Thu 8 Oct, 02:21 UTC19d ago 2 held half 18 days 2
Wed 7 Oct, 06:20 UTC20d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC21d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC26d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Why So Sus when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 1.

How often does Why So Sus wipe?

No next wipe can be predicted on Why So Sus, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 45 hours.

Tags

Which Rust Server Rank filters and lists does Why So Sus turn up in?

These Rust Server Rank lists include Why So Sus: Modded Rust server rankings, Best Rust aim training servers, Rust battlefield servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on Why So Sus?

Here are the tags Why So Sus publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^d (Combat training): You get the loot handed over and practise your aim and PvP; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Why So Sus?

A procedural map is what Why So Sus runs, generated by the game.

What settings and rules does Why So Sus have in place?

You will not find a gather rate in Why So Sus's name. Up to 8 players per group, which is the game's default. It runs combat training, loot is handed out so you can practise aim and PvP. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Why So Sus running?

On Windows, Why So Sus runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Why So Sus online, and how often does it stay up?

Last seen 44 hours ago, Why So Sus is offline as you read this. It was up 1% of the time across the last 7 full days, 2 of 168 hours. On 25 September 2026 it first appeared on Rust Server Rank.

Where does Why So Sus sit?

With its NA tag, Why So Sus lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 47.226.85.41:28015 is its address.

Numbers

What kind of population does Why So Sus carry?

Right now Why So Sus is offline, last seen 44 hours ago. The seven-day average for players is 0.

Where does Why So Sus sit in the Rust server rankings?

Seven days of player hours give Why So Sus #15,404 overall, the top 69% of ranked servers, and #1,550 in North America.

How to join

What is the way to join Why So Sus?

You can type client.connect 47.226.85.41:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^v,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players It holds 3 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Gameplay

^d
Combat training You get the loot handed over and practise your aim and PvP.
^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.