Rust Server RankThe weekly server chart
On air 11,685 servers on air 51,425 listening now 3,180 with a crowd 127 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust Testserver 02

Online 46.4.21.120:28020 checked 9m ago

moddedoxide
This week
15,335down 1.7k
Last week
No. 13,586
Peak
No. 13,586
Days on chart
19
0/ 40
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,695
  2. 22 Oct13,586
  3. now15,349
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123415:0023:0007:0015:0000:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040015:0023:0007:0015:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:53 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Rust Testserver 02 when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak.

On what schedule does Rust Testserver 02 wipe?

Too few wipes are logged for Rust Testserver 02 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 12 days 14 hours.

Lists and filters

Which Rust Server Rank filters and lists does Rust Testserver 02 turn up in?

These Rust Server Rank lists feature Rust Testserver 02: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Testserver 02?

The game's server browser picks up the tags Rust Testserver 02 publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Rust Testserver 02?

The map on Rust Testserver 02 is procedural, size 1,500, seed 987047212, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Rust Testserver 02 have in place?

No gather rate appears in Rust Testserver 02's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Rust Testserver 02 on?

On Linux, Rust Testserver 02 runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Rust Testserver 02 online, and how often does it stay up?

You will find Rust Testserver 02 online at this moment. Its own uptime figure puts the last restart at roughly 41 hours ago. 57 of 168 hours is 34% of the time over the last 7 full days. On 11 October 2026 it first appeared on Rust Server Rank.

How smoothly does Rust Testserver 02 run?

Its average over the last 48 hours was 231 server fps; 160 was the lowest it went. The world carried as many as 8,902 entities, buildings and deployables among them. Memory use reached 887 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Rust Testserver 02 hosted?

No region is published by Rust Testserver 02. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 46.4.21.120:28020 is its address.

Population

How many players does Rust Testserver 02 usually have?

Of 40 slots on Rust Testserver 02, 0 are taken at the moment. The seven-day average for players is 0.

What position does Rust Testserver 02 hold among Rust servers?

The last seven days of player hours rank Rust Testserver 02 at #15,335, inside the top 69% of ranked servers.

How to join

How do you get into Rust Testserver 02?

In Rust, press F1 and enter client.connect 46.4.21.120:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.