Rust Server RankThe weekly server chart
On air 11,672 servers on air 47,205 listening now 2,988 with a crowd 97 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Testserver-1111

Offline 46.251.234.137:11600 checked 33d ago

moddedoxide
This week
14,373down 5.5k
Last week
No. 8,878
Peak
No. 8,850
Days on chart
9
1/ 20
players now
5% full
0
7-day average
peak –
#14,373
rank
top 61%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep8,878
  2. now14,373
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average 33/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average 6/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average 24/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 119/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Testserver-1111 wipe?

No rhythm can be read yet from the wipes on record for Testserver-1111. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 34 days 5 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Testserver-1111 turn up in?

These Rust Server Rank lists feature Testserver-1111: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Testserver-1111?

These are the tags Testserver-1111 puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Testserver-1111?

The game generates the procedural map that Testserver-1111 runs.

What settings and rules does Testserver-1111 have in place?

No gather rate appears in Testserver-1111's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Testserver-1111 on?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is Testserver-1111. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Testserver-1111, and is it online?

You will find Testserver-1111 offline right now, with its last sighting 33 days 7 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

Where in the world is Testserver-1111 based?

There is no region published for Testserver-1111. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 46.251.234.137:11600 is its address.

Player count

How many players does Testserver-1111 usually have?

The last time Testserver-1111 was seen was 33 days 7 hours ago; it is offline now.

What position does Testserver-1111 hold among Rust servers?

Over the last seven days, Testserver-1111 has clocked the player hours that put it at #14,373, inside the top 61% of all ranked servers.

Join details

How do you get into Testserver-1111?

In Rust, press F1 and enter client.connect 46.251.234.137:11600 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players The slot count is 20.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.