Artist page · Modded
S RUST #0 [TEST]
Offline EU 46.174.54.83:20520 checked 15d ago
- Last week
- No. 15,977
- Peak
- No. 9,419
- Days on chart
- 31
Rank
- 22 Sep9,521
- 29 Sep15,472
- 6 Oct12,258
- 13 Oct15,977
- now15,382
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:30 UTC23d ago | 0 | – | running | 0 |
| Thu 1 Oct, 21:13 UTC FW27d ago | 2 | halved by day 1 | 4.2 days | 0 |
| Tue 29 Sep, 00:03 UTC30d ago | 2 | held half | 2.9 days | 0 |
| Tue 22 Sep, 01:38 UTC37d ago | 0 | – | 6.9 days | 0 |
| Tue 15 Sep, 05:53 UTC44d ago | 0 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186/ 225
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 57/ 700
- 4 RustSpain.com | EU Main 5/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228/ 700
Quick answers
Wipe days
What happens on wipe day at S RUST #0 [TEST]?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
How often does S RUST #0 [TEST] wipe?
No next wipe can be predicted on S RUST #0 [TEST], which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 23 days 7 hours is how long the current world has been up.
Tags
Who owns and runs S RUST #0 [TEST]?
The same operator most likely runs S RUST #0 [TEST] and 2 other servers we track, since they all publish a srust.io hostname.
Where does S RUST #0 [TEST] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature S RUST #0 [TEST]: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on S RUST #0 [TEST]?
These are the tags S RUST #0 [TEST] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on S RUST #0 [TEST]?
A procedural map of size 3,500 with seed 210551 is what S RUST #0 [TEST] runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does S RUST #0 [TEST] have in place?
The name of S RUST #0 [TEST] does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server details
What Rust version is S RUST #0 [TEST] on?
The setup is Rust network protocol 2634 and build 166652 on Linux, and that is S RUST #0 [TEST]. To join, your game must be on the same protocol; Steam handles that update.
Is S RUST #0 [TEST] online, and how often does it stay up?
Last seen 15 days 23 hours ago, S RUST #0 [TEST] is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
Where in the world is S RUST #0 [TEST] based?
The EU tag is what S RUST #0 [TEST] uses to list itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 46.174.54.83:20520.
Player count
What kind of population does S RUST #0 [TEST] carry?
Right now S RUST #0 [TEST] is offline, last seen 15 days 23 hours ago.
Where does S RUST #0 [TEST] sit in the Rust server rankings?
Seven days of player hours give S RUST #0 [TEST] #15,382 overall, the top 71% of ranked servers, and #2,569 in Europe.
How to join
How do you get into S RUST #0 [TEST]?
In Rust, press F1 and enter client.connect 46.174.54.83:20520 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://srust.io.
