Rust Server RankThe weekly server chart
On air 11,662 servers on air 33,506 listening now 2,814 with a crowd 80 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 13m ago

1x monthly wipes vanillamoddedoxide
This week
2,494up 361
Last week
No. 2,855
Peak
No. 2,516
Days on chart
40
0/ 75
players now
0% full
2
7-day average
peak 11
#2,494
rank
top 11% · #959 in EU
4d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,176
  2. 1 Oct3,605
  3. 8 Oct2,718
  4. 15 Oct2,875
  5. 22 Oct2,855
  6. now2,516
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246805:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

14.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

8 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 24 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 13 is when the crowd went under half.

How often does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

There is one wipe a month on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 4 days 9 hours. The tags carry a monthly schedule for wipes.

Tag guide

Which Rust Server Rank filters and lists does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] turn up in?

These Rust Server Rank lists feature [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

How should you read the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Here are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

A procedural map of size 3,500 with seed 1337 is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] have in place?

By its name, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs 1x gather. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online, and how often does it stay up?

Right now [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is up and taking players. About 23 hours ago it restarted last, judged by its reported uptime. It was up 98% of the time across the last 7 full days, 165 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

Its average over the last 48 hours was 143 server fps; 109 was the lowest it went. Buildings, deployables and everything else added up to as many as 84,076 entities. Memory use reached 3,464 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] based?

With its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.174.54.159:28015.

Numbers

What kind of population does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carry?

Of 75 slots on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], 0 are taken at the moment. It peaked at 11 players in the last seven days, averaging 2. At 09:00 UTC it saw its busiest spell of the last 48 hours, averaging 6 players.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit in the Rust server rankings?

In Europe the player-hours chart puts [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #959; across all ranked servers that is #2,494 and the top 11% over the last seven days.

How to join

What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

You can type client.connect 46.174.54.159:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rtsrv.gamestores.app/.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Capacity: 75 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.