Artist page · Modded · on air
Worldwar BetBoom [dev]
Online 46.174.50.219:28015 checked 3h ago
- Last week
- No. 11,370
- Peak
- No. 11,156
- Days on chart
- 30
Rank
- 30 Sep14,166
- 7 Oct16,709
- 14 Oct15,922
- 21 Oct11,370
- now13,950
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:51 UTC5d ago | 1 | – | running | 0 |
| Sat 17 Oct, 20:03 UTC11d ago | 1 | halved by day 2 | 5.6 days | 0 |
| Thu 15 Oct, 21:00 UTC12d ago | 1 | – | 2 days | 0 |
| Wed 30 Sep, 20:44 UTC27d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Wipe days
What happens on wipe day at Worldwar BetBoom [dev]?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.
How often does Worldwar BetBoom [dev] wipe?
Worldwar BetBoom [dev] picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 5 days 10 hours.
Tag guide
Which Rust Server Rank filters and lists does Worldwar BetBoom [dev] turn up in?
These Rust Server Rank lists feature Worldwar BetBoom [dev]: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.
What do Worldwar BetBoom [dev]'s tags tell you?
The game's server browser picks up the tags Worldwar BetBoom [dev] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Worldwar BetBoom [dev]?
The map on Worldwar BetBoom [dev] is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What rules apply on Worldwar BetBoom [dev], and what settings does it use?
No gather rate appears in Worldwar BetBoom [dev]'s name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is Worldwar BetBoom [dev] running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Worldwar BetBoom [dev]. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Worldwar BetBoom [dev], and is it online now?
Right now Worldwar BetBoom [dev] is up and taking players. Its own uptime figure puts the last restart at roughly 4 days 3 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 29 September 2026, logged by Rust Server Rank.
What is performance like on Worldwar BetBoom [dev]?
Never below 158, it averaged 197 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 62,611 entities. It climbed to 3,790 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is Worldwar BetBoom [dev] hosted?
There is no region published for Worldwar BetBoom [dev]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 46.174.50.219:28015.
Player count
Is Worldwar BetBoom [dev] a busy server?
Right now 0 players are on Worldwar BetBoom [dev], with 100 slots in total. It peaked at 1 players in the last seven days, averaging 0.
Where does Worldwar BetBoom [dev] place in the rankings?
A seven-day player-hours count places Worldwar BetBoom [dev] at #13,879 across every ranked server, within the top 63%.
Join details
What is the way to join Worldwar BetBoom [dev]?
You can type client.connect 46.174.50.219:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.