Rust Server RankThe weekly server chart
On air 11,869 servers on air 90,153 listening now 3,832 with a crowd 374 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|

Online 46.146.234.109:35100 checked 10m ago

2x biweekly wipes moddedoxidepve
This week
1,640down 145
Last week
No. 1,495
Peak
No. 1,099
Days on chart
40
6/ 200
players now
3% full
3
7-day average
peak 11
#1,640
rank
top 7%
14d ago
last wipe
biweekly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,356
  2. 1 Oct1,201
  3. 8 Oct1,714
  4. 15 Oct1,682
  5. 22 Oct1,495
  6. now1,616
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
21
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 15hThu 12 Nov, 06:35 UTC
  3. 27d 15hThu 26 Nov, 06:35 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 41d 15hThu 10 Dec, 06:35 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 9 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:35 UTC14d ago 19 – running 3
Thu 1 Oct, 18:20 UTC FW27d ago 18 halved by day 2 13.5 days 1
Thu 24 Sep, 06:58 UTC35d ago 25 halved by day 4 7.5 days 2
Thu 17 Sep, 07:04 UTC42d ago 22 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The busiest moments of its recent wipes averaged 21 players. It took 9 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

How often does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| wipe?

Wipes on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| run every other Thursday at 06:35 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 14 days 8 hours. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|: Best 2x Rust servers, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x and it shows up.

What is meant by the tags on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

The game's server browser picks up the tags |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts10 (Group limit): You can have up to 10 in a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| play?

|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What rules apply on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, and what settings does it use?

By its name, |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| runs 2x gather. The group limit is 10 players. pve is the game mode, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. To join, your game must be on the same protocol; Steam handles that update.

How reliable is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, and is it online now?

You will find |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| online at this moment. Going by the uptime it reports, the last restart was about 11 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| run?

Never below 58, it averaged 114 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 177,012 entities. At its highest, memory use hit 5,557 MB. Players call it lag: fps falling and entities piling up.

Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| sit?

No region is published by |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 46.146.234.109:35100 is its address.

Population

How many players does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| usually have?

Of 200 slots on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, 6 are taken at the moment. It peaked at 11 players in the last seven days, averaging 3. The busiest point in the last 48 hours came at 16:00 UTC, averaging 8 players.

Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| sit in the Rust server rankings?

Over the last seven days, |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| has clocked the player hours that put it at #1,640, inside the top 7% of all ranked servers.

Join details

How do you get into |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?

In Rust, press F1 and enter client.connect 46.146.234.109:35100 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://vk.ru/stalkerris.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts10
Group limit You can have up to 10 in a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.