Rust Server RankThe weekly server chart
On air 11,777 servers on air 67,749 listening now 3,536 with a crowd 194 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 12m ago

30x biweekly wipes moddedoxidepve
This week
675down 102
Last week
No. 573
Peak
No. 570
Days on chart
40
21/ 200
players now
10% full
20
7-day average
peak 57
#675
rank
top 3%
14d ago
last wipe
biweekly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep588
  2. 1 Oct629
  3. 8 Oct743
  4. 15 Oct790
  5. 22 Oct573
  6. now669
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02040608013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
71
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 06:38 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 41d 17hThu 10 Dec, 06:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC14d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW27d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC42d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie when wipe day comes?

The busiest moments of its recent wipes averaged 71 players. The crowd on the latest wipe peaked 10 hours in. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If the crowd did not hold, it was under half by day 4.

How often does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe?

The rhythm of wipes on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is every 4 weeks on Thursday at 06:38 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 14 days 6 hours. The tags say wipes come round every two weeks.

Tag guide

Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather, Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

What do |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie's tags tell you?

The game's server browser picks up the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie play?

A procedural map of size 4,500 with seed 1337 is what |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What settings and rules does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie have in place?

By its name, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs 30x gather. 10 players is the group cap. pve is the game mode, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it online?

You will find |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie online at this moment. About 9 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

The last 48 hours gave an average of 99 server fps, with a floor of 38. The world carried as many as 198,485 entities, buildings and deployables among them. It climbed to 6,720 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie based?

There is no region published for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 46.146.234.109:35000 is its address.

Numbers

How many players does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie usually have?

The live picture at |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: 21 players, 200 slots. It peaked at 57 players in the last seven days, averaging 20. The busiest point in the last 48 hours came at 16:00 UTC, averaging 37 players.

Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie place in the rankings?

The last seven days of player hours rank |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #675, inside the top 3% of ranked servers.

How to join

How do you get into |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

In Rust, press F1 and enter client.connect 46.146.234.109:35000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://rust-stalker.gamestores.app.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts10
Group limit Teams cap at 10.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.