Rust Server RankThe weekly server chart
On air 11,596 servers on air 34,156 listening now 2,853 with a crowd 62 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Local Dev Server

Offline 46.138.95.55:28015 checked 14d ago

moddedoxide
This week
15,398up 579
Last week
No. 15,977
Peak
No. 15,398
Days on chart
9
0/ 5
players now
0% full
0
7-day average
peak –
#15,398
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 13 Oct15,977
  2. now15,398
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 0/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 29/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 5/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does My Local Dev Server wipe?

Too few wipes are logged for My Local Dev Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 15 days 13 hours.

Lists and filters

Which Rust Server Rank filters and lists does My Local Dev Server turn up in?

These Rust Server Rank lists feature My Local Dev Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do My Local Dev Server's tags tell you?

The game's server browser picks up the tags My Local Dev Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Running game build 167584; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on My Local Dev Server?

A procedural map is what My Local Dev Server runs, generated by the game.

What rules apply on My Local Dev Server, and what settings does it use?

No gather rate appears in My Local Dev Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is off.

Server info

Which Rust build is My Local Dev Server running?

Rust network protocol 2634 and build 167584 is the version, Windows the system, and My Local Dev Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is My Local Dev Server online, and how often does it stay up?

You will find My Local Dev Server offline right now, with its last sighting 14 days 22 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 12 October 2026, logged by Rust Server Rank.

Where does My Local Dev Server sit?

No region comes from My Local Dev Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 46.138.95.55:28015.

Population

Is My Local Dev Server a busy server?

Right now My Local Dev Server is offline, last seen 14 days 22 hours ago.

Where does My Local Dev Server place in the rankings?

A seven-day player-hours count places My Local Dev Server at #15,398 across every ranked server, within the top 71%.

Connect

What is the way to join My Local Dev Server?

In Rust, press F1 and enter client.connect 46.138.95.55:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build Running game build 167584.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.