Rust Server RankThe weekly server chart
On air 11,598 servers on air 34,072 listening now 2,891 with a crowd 68 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Server Name

Offline 46.138.89.160:28015 checked 15d ago

moddedcarbon
This week
14,878down 5.8k
Last week
No. 9,070
Peak
No. 4,773
Days on chart
30
0/ 500
players now
0% full
0
7-day average
peak –
#14,878
rank
top 68%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 21 Sep5,647
  2. 28 Sep4,960
  3. 5 Oct7,165
  4. 12 Oct9,070
  5. now14,878
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:10 UTC17d ago 2 – running 2
Sun 4 Oct, 08:24 UTC23d ago 2 – 5.9 days 0
Wed 30 Sep, 14:09 UTC27d ago 2 held half 3.8 days 2
Mon 28 Sep, 12:02 UTC29d ago 2 held half 2.1 days 0
Thu 24 Sep, 12:26 UTC33d ago 2 held half 4 days 1
Thu 24 Sep, 04:32 UTC34d ago 2 – 0.3 days 0
Wed 23 Sep, 18:23 UTC34d ago 2 – 0.4 days 0
Wed 23 Sep, 03:46 UTC35d ago 2 – 0.6 days 0
Sat 19 Sep, 10:13 UTC38d ago 2 held half 3.7 days 1
Thu 17 Sep, 10:00 UTC40d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at My Server Name?

2 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does My Server Name wipe?

My Server Name picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 17 days 23 hours is how long the current world has been up.

Tags

Where does My Server Name appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature My Server Name: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do My Server Name's tags tell you?

These are the tags My Server Name puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167568 (Build): Running game build 167568; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on My Server Name?

A procedural map is what My Server Name runs, generated by the game.

What rules apply on My Server Name, and what settings does it use?

The name of My Server Name does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2635 and build 167568. The same protocol is required to join, and Steam takes care of the update.

How reliable is My Server Name, and is it online now?

Down at the moment: My Server Name was last seen 15 days 23 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Where in the world is My Server Name based?

No region comes from My Server Name. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 46.138.89.160:28015.

Player count

Is My Server Name a busy server?

Offline at the moment, My Server Name was last seen 15 days 23 hours ago.

Where does My Server Name sit in the Rust server rankings?

The last seven days of player hours rank My Server Name at #14,878, inside the top 68% of ranked servers.

Join details

What is the way to join My Server Name?

In Rust, press F1 and enter client.connect 46.138.89.160:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167568,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs167568
Build Running game build 167568.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.