Rust Server RankThe weekly server chart
On air 11,666 servers on air 52,161 listening now 3,273 with a crowd 84 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local Dev Server

Offline 46.138.18.129:28015 checked 14d ago

moddedoxide
This week
13,751down 4.3k
Last week
No. 9,434
Peak
No. 7,489
Days on chart
31
1/ 5
players now
20% full
0
7-day average
peak –
#13,751
rank
top 64%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep9,965
  2. 29 Sep13,219
  3. 6 Oct7,857
  4. 13 Oct9,434
  5. now13,751
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:49 UTC24d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW26d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 183/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 100/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 8/ 200
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Local Dev Server when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does Local Dev Server wipe?

Too few wipes are logged for Local Dev Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 24 days 13 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Local Dev Server turn up in?

These Rust Server Rank lists include Local Dev Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Local Dev Server?

Here are the tags Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Local Dev Server?

A procedural map is what Local Dev Server runs, generated by the game.

What rules apply on Local Dev Server, and what settings does it use?

You will not find a gather rate in Local Dev Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.

Server info

What Rust version is Local Dev Server on?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and Local Dev Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Local Dev Server online, and how often does it stay up?

You will find Local Dev Server offline right now, with its last sighting 14 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 17 September 2026 for the first time.

Where does Local Dev Server sit?

No region comes from Local Dev Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 46.138.18.129:28015 is its address.

Player count

How many players does Local Dev Server usually have?

Offline at the moment, Local Dev Server was last seen 14 days 10 hours ago.

Where does Local Dev Server sit in the Rust server rankings?

The last seven days of player hours rank Local Dev Server at #13,751, inside the top 64% of ranked servers.

Connect

What is the way to join Local Dev Server?

Press F1 in Rust to bring up the console, then enter client.connect 46.138.18.129:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.