Rust Server RankThe weekly server chart
On air 11,694 servers on air 35,972 listening now 2,914 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TECH.C. Rust Server Season1

Offline 45.77.11.222:28015 checked 16d ago

moddedoxide
This week
15,519down 10.7k
Last week
No. 4,810
Peak
No. 3,978
Days on chart
28
0/ 20
players now
0% full
0
7-day average
peak –
#15,519
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 28 Sep3,978
  2. 5 Oct6,183
  3. 12 Oct4,810
  4. now15,519
RankRank in region
15k10k15k20k22 Sep27 Sep3 Oct8 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:06 UTC25d ago 4 – running 0
Sat 26 Sep, 12:04 UTC32d ago 4 halved by day 3 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at TECH.C. Rust Server Season1?

Averaged over its recent wipes, the crowd reached 4 at the peak. 6 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

When does TECH.C. Rust Server Season1 wipe?

Too few wipes are logged for TECH.C. Rust Server Season1 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 25 days 19 hours.

Tags

Which Rust Server Rank filters and lists does TECH.C. Rust Server Season1 turn up in?

These Rust Server Rank lists feature TECH.C. Rust Server Season1: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TECH.C. Rust Server Season1?

Here are the tags TECH.C. Rust Server Season1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on TECH.C. Rust Server Season1?

A procedural map is what TECH.C. Rust Server Season1 runs, generated by the game.

What settings and rules does TECH.C. Rust Server Season1 have in place?

No gather rate appears in TECH.C. Rust Server Season1's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is TECH.C. Rust Server Season1 running?

Rust network protocol 2634 and build 166652 is the version, Windows the system, and TECH.C. Rust Server Season1 the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is TECH.C. Rust Server Season1, and is it online now?

You will find TECH.C. Rust Server Season1 offline right now, with its last sighting 16 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 22 September 2026 for the first time.

Where in the world is TECH.C. Rust Server Season1 based?

No region is published by TECH.C. Rust Server Season1. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 45.77.11.222:28015 is its address.

Player count

How many players does TECH.C. Rust Server Season1 usually have?

Offline at the moment, TECH.C. Rust Server Season1 was last seen 16 days 11 hours ago.

What position does TECH.C. Rust Server Season1 hold among Rust servers?

Over the last seven days, TECH.C. Rust Server Season1 has clocked the player hours that put it at #15,519, inside the top 71% of all ranked servers.

How to join

What is the way to join TECH.C. Rust Server Season1?

Press F1 in Rust to bring up the console, then enter client.connect 45.77.11.222:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.