Artist page · Modded
localdev
Offline 45.48.132.9:28015 checked 10d ago
- Last week
- No. 6,527
- Peak
- No. 6,291
- Days on chart
- 10
Rank
- 18 Oct6,527
- now13,082
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 41/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4/ 1000
Quick answers
Reset schedule
How often does localdev wipe?
Too few wipes are logged for localdev to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 13 days 4 hours.
Tags
Where does localdev appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature localdev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on localdev?
Here are the tags localdev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on localdev?
The game generates the procedural map that localdev runs.
What rules apply on localdev, and what settings does it use?
No gather rate appears in localdev's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is localdev running?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is localdev. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is localdev, and is it online now?
Last seen 10 days 23 hours ago, localdev is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 16 October 2026, logged by Rust Server Rank.
Where does localdev sit?
There is no region published for localdev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 45.48.132.9:28015 is its address.
Player count
What kind of population does localdev carry?
Offline at the moment, localdev was last seen 10 days 23 hours ago.
Where does localdev sit in the Rust server rankings?
A seven-day player-hours count places localdev at #13,082 across every ranked server, within the top 60%.
Join details
How do you get into localdev?
You can type client.connect 45.48.132.9:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.