Rust Server RankThe weekly server chart
On air 11,707 servers on air 53,453 listening now 3,353 with a crowd 136 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TestServer

Offline 45.178.2.186:28015 checked 4d ago

moddedoxide
This week
7,180up 3.7k
Last week
No. 10,840
Peak
No. 6,695
Days on chart
16
1/ 10
players now
10% full
1
7-day average
peak 1
#7,180
rank
top 32%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 13 Oct13,597
  2. 20 Oct10,840
  3. now6,906
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:56 UTC4d ago 1 – running 1
Sun 18 Oct, 20:34 UTC9d ago 1 held half 4.8 days 0
Mon 12 Oct, 18:53 UTC15d ago 1 – 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 67/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 58/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 13/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at TestServer?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does TestServer wipe?

TestServer picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 4 days 8 hours.

Tags

Which Rust Server Rank filters and lists does TestServer turn up in?

These Rust Server Rank lists include TestServer: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do TestServer's tags tell you?

Here are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on TestServer?

A procedural map is what TestServer runs, generated by the game.

What settings and rules does TestServer have in place?

No gather rate appears in TestServer's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is TestServer on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and TestServer the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is TestServer online, and how often does it stay up?

Down at the moment: TestServer was last seen 4 days 6 hours ago. It was up 8% of the time across the last 7 full days, 14 of 168 hours. The first sighting here was on 12 October 2026, logged by Rust Server Rank.

Where in the world is TestServer based?

No region is published by TestServer. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 45.178.2.186:28015 is its address.

Player count

How many players does TestServer usually have?

The last time TestServer was seen was 4 days 6 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 1.

Where does TestServer place in the rankings?

Over the last seven days, TestServer has clocked the player hours that put it at #7,180, inside the top 32% of all ranked servers.

Join details

How do you get into TestServer?

In Rust, press F1 and enter client.connect 45.178.2.186:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.