Artist page · Modded
IKS[211 Devblog]
Offline 45.13.186.161:27015 checked 14d ago
- Last week
- No. 11,460
- Peak
- No. 10,883
- Days on chart
- 8
Rank
- 14 Oct11,460
- now12,919
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 129/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75/ 700
- 5 RustSpain.com | EU Main 9/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1000
Quick answers
Wipe days
How often does IKS[211 Devblog] wipe?
No rhythm can be read yet from the wipes on record for IKS[211 Devblog]. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 16 days 12 hours.
Lists and filters
Which Rust Server Rank filters and lists does IKS[211 Devblog] turn up in?
These Rust Server Rank lists include IKS[211 Devblog]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded.
What do IKS[211 Devblog]'s tags tell you?
These are the tags IKS[211 Devblog] puts out, and the game's server browser reads them: mp10 (Max players): It holds 10 players; v2164 (Protocol): Your game has to match protocol 2164 to get in; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded is where it is listed, because plugins or settings change the game; hb68d7370 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
What settings and rules does IKS[211 Devblog] have in place?
The name of IKS[211 Devblog] does not state a gather rate. The group limit is not published. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Valve's VAC anti-cheat is switched off.
Server info
What Rust version is IKS[211 Devblog] on?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. To join, your game must be on the same protocol; Steam handles that update.
How reliable is IKS[211 Devblog], and is it online now?
Last seen 14 days 14 hours ago, IKS[211 Devblog] is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 14 October 2026, logged by Rust Server Rank.
Where in the world is IKS[211 Devblog] based?
There is no region published for IKS[211 Devblog]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 45.13.186.161:27015 is its address.
Player count
What kind of population does IKS[211 Devblog] carry?
Right now IKS[211 Devblog] is offline, last seen 14 days 14 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
Over the last seven days, IKS[211 Devblog] has clocked the player hours that put it at #12,919, inside the top 60% of all ranked servers.
Join details
What is the way to join IKS[211 Devblog]?
You can type client.connect 45.13.186.161:27015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.