Rust Server RankThe weekly server chart
On air 11,892 servers on air 103,409 listening now 3,969 with a crowd 496 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust RP Test Server

Online 40.160.19.130:29015 checked 9m ago

vanillamoddedcarbon
This week
8,279up 386
Last week
No. 8,665
Peak
No. 7,802
Days on chart
40
0/ ?
players now
0
7-day average
peak 2
#8,279
rank
top 37%
126d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct15,697
  3. 8 Oct14,934
  4. 15 Oct11,065
  5. 22 Oct8,665
  6. now8,911
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:12 UTC12d ago 1 – running 1
Fri 16 Oct, 14:15 UTC13d ago 1 – 0.9 days 1
Sun 11 Oct, 22:59 UTC17d ago 2 halved by day 2 4.6 days 0
Thu 1 Oct, 17:59 UTC FW28d ago 1 halved by day 1 10.2 days 1
Thu 17 Sep, 23:28 UTC41d ago 1 halved by day 1 13.8 days 0
Wed 16 Sep, 00:24 UTC43d ago 1 – 2 days 1
Mon 14 Sep, 02:09 UTC45d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Rust RP Test Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

On what schedule does Rust RP Test Server wipe?

No next wipe can be predicted on Rust RP Test Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 126 days 3 hours is how long the current world has been up.

Tags

Where does Rust RP Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Rust RP Test Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Rust RP Test Server's tags tell you?

These are the tags Rust RP Test Server puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

What settings and rules does Rust RP Test Server have in place?

No gather rate appears in Rust RP Test Server's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Rust RP Test Server on?

On Linux, Rust RP Test Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Rust RP Test Server online, and how often does it stay up?

Right now Rust RP Test Server is up and taking players. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

In which location is Rust RP Test Server hosted?

There is no region published for Rust RP Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 40.160.19.130:29015.

Player count

What kind of population does Rust RP Test Server carry?

Rust RP Test Server shows 0 players as of right now. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 16:00 UTC, when it averaged 1 players.

Where does Rust RP Test Server place in the rankings?

A seven-day player-hours count places Rust RP Test Server at #8,279 across every ranked server, within the top 37%.

Join details

What is the way to join Rust RP Test Server?

You can type client.connect 40.160.19.130:29015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players Capacity: 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.