Artist page · Modded
RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
- Last week
- No. 14,392
- Peak
- No. 14,392
- Days on chart
- 14
Rank
- 22 Oct14,392
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 172/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82/ 700
- 5 RustSpain.com | EU Main 100/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 248/ 700
Quick answers
Reset schedule
What should you expect on RustDev release-2 test (local only) when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.
On what schedule does RustDev release-2 test (local only) wipe?
Too few wipes are logged for RustDev release-2 test (local only) to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 17 days 18 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does RustDev release-2 test (local only) turn up in?
These Rust Server Rank lists feature RustDev release-2 test (local only): Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustDev release-2 test (local only)?
These are the tags RustDev release-2 test (local only) puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on RustDev release-2 test (local only)?
Generated by the game, the map on RustDev release-2 test (local only) is procedural.
What settings and rules does RustDev release-2 test (local only) have in place?
No gather rate appears in RustDev release-2 test (local only)'s name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is RustDev release-2 test (local only) running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is RustDev release-2 test (local only). The same protocol is required to join, and Steam takes care of the update.
How reliable is RustDev release-2 test (local only), and is it online now?
You will find RustDev release-2 test (local only) offline right now, with its last sighting 4 days 14 hours ago. Across the last 7 full days it stayed up for 13 of 168 hours, 8% of the time. It came to Rust Server Rank on 16 October 2026 for the first time.
Where in the world is RustDev release-2 test (local only) based?
No region comes from RustDev release-2 test (local only). Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 38.64.18.124:28415.
Population
Is RustDev release-2 test (local only) a busy server?
Offline at the moment, RustDev release-2 test (local only) was last seen 4 days 14 hours ago. The seven-day average for players is 0.
What position does RustDev release-2 test (local only) hold among Rust servers?
A seven-day player-hours count places RustDev release-2 test (local only) at #15,335 across every ranked server, within the top 69%.
How to join
How do you get into RustDev release-2 test (local only)?
You can type client.connect 38.64.18.124:28415 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.