Artist page · Modded
Lizard Gaming|Vanilla|Weekly
Offline 38.46.218.27:28015 checked 2h ago
- Last week
- No. 15,125
- Peak
- No. 6,725
- Days on chart
- 36
Rank
- 24 Sep13,131
- 1 Oct6,954
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 87/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 148/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 170/ 700
- 6 RustSpain.com | EU Main 348/ 350
Quick answers
Wipe times
When does Lizard Gaming|Vanilla|Weekly wipe?
Too few wipes are logged for Lizard Gaming|Vanilla|Weekly to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 35 days 15 hours.
Lists and filters
Which Rust Server Rank filters and lists does Lizard Gaming|Vanilla|Weekly turn up in?
These Rust Server Rank lists feature Lizard Gaming|Vanilla|Weekly: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Lizard Gaming|Vanilla|Weekly?
The game's server browser picks up the tags Lizard Gaming|Vanilla|Weekly publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Running game build 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does Lizard Gaming|Vanilla|Weekly play?
The map on Lizard Gaming|Vanilla|Weekly is procedural, size 3,750, seed 897658, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does Lizard Gaming|Vanilla|Weekly have in place?
The name of Lizard Gaming|Vanilla|Weekly does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is Lizard Gaming|Vanilla|Weekly on?
On Linux, Lizard Gaming|Vanilla|Weekly runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Lizard Gaming|Vanilla|Weekly, and is it online?
Last seen 2 hours ago, Lizard Gaming|Vanilla|Weekly is offline as you read this. Its own uptime figure puts the last restart at roughly 5 days 2 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 24 September 2026, logged by Rust Server Rank.
What is performance like on Lizard Gaming|Vanilla|Weekly?
Never below 210, it averaged 224 server fps across the last 48 hours. The world carried as many as 77,131 entities, buildings and deployables among them. At its highest, memory use hit 3,341 MB. Players call it lag: fps falling and entities piling up.
Where in the world is Lizard Gaming|Vanilla|Weekly based?
No region is published by Lizard Gaming|Vanilla|Weekly. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 38.46.218.27:28015 is its address.
Player count
Is Lizard Gaming|Vanilla|Weekly a busy server?
Offline at the moment, Lizard Gaming|Vanilla|Weekly was last seen 2 hours ago. It averaged 0 players over the past seven days.
Where does Lizard Gaming|Vanilla|Weekly place in the rankings?
A seven-day player-hours count places Lizard Gaming|Vanilla|Weekly at #15,289 across every ranked server, within the top 69%.
Join details
How do you get into Lizard Gaming|Vanilla|Weekly?
You can type client.connect 38.46.218.27:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.