Rust Server RankThe weekly server chart
On air 11,805 servers on air 82,372 listening now 3,637 with a crowd 283 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustAimLab (private)

Offline 38.248.100.182:28415 checked 19d ago

moddedcarbon
This week
15,502down 574
Last week
No. 14,928
Peak
No. 14,807
Days on chart
10
0/ 4
players now
0% full
0
7-day average
peak –
#15,502
rank
top 70%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct14,928
  2. now15,502
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:43 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on RustAimLab (private) when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in.

On what schedule does RustAimLab (private) wipe?

Too few wipes are logged for RustAimLab (private) to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 20 days 4 hours.

Lists and filters

Where does RustAimLab (private) appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RustAimLab (private): Modded Rust server rankings and Best Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do RustAimLab (private)'s tags tell you?

Here are the tags RustAimLab (private) publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): The build is 166494; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

What rules apply on RustAimLab (private), and what settings does it use?

You will not find a gather rate in RustAimLab (private)'s name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is RustAimLab (private) on?

The setup is Rust network protocol 2634 and build 166494 on Windows, and that is RustAimLab (private). To join, your game must be on the same protocol; Steam handles that update.

How reliable is RustAimLab (private), and is it online now?

Down at the moment: RustAimLab (private) was last seen 19 days 20 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 8 October 2026 it first appeared on Rust Server Rank.

In which location is RustAimLab (private) hosted?

There is no region published for RustAimLab (private). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 38.248.100.182:28415.

Player count

How many players does RustAimLab (private) usually have?

Offline at the moment, RustAimLab (private) was last seen 19 days 20 hours ago.

Where does RustAimLab (private) sit in the Rust server rankings?

A seven-day player-hours count places RustAimLab (private) at #15,502 across every ranked server, within the top 70%.

How to join

What is the way to join RustAimLab (private)?

Press F1 in Rust to bring up the console, then enter client.connect 38.248.100.182:28415. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166494
Build The build is 166494.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.