Artist page · Modded
Test
Offline 37.79.131.184:28015 checked 2d ago
- Last week
- –
- Peak
- No. 10,063
- Days on chart
- 7
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC6d ago | 1 | – | 0.6 days | 1 |
Similar servers
Quick answers
Wipe days
How often does Test wipe?
None of the resets on Test counts as a wipe. The map changes every few hours, and no wipe schedule is kept.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days and it shows up.
What is meant by the tags on Test?
Here are the tags Test publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on Test?
The game generates the procedural map that Test runs.
What rules apply on Test, and what settings does it use?
You will not find a gather rate in Test's name. 8 players is the group limit, the default in the game. It runs pve, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is Test running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Test. The same protocol is required to join, and Steam takes care of the update.
How dependable is Test, and is it online?
Last seen 2 days 21 hours ago, Test is offline as you read this. 5 of 120 hours is 4% of the time over the last 5 full days. On 22 October 2026 it first appeared on Rust Server Rank.
In which location is Test hosted?
No region is published by Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 37.79.131.184:28015.
Population
What kind of population does Test carry?
The last time Test was seen was 2 days 21 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 1.
Where does Test place in the rankings?
A seven-day player-hours count places Test at #10,057 across every ranked server, within the top 45%.
Join details
What is the way to join Test?
In Rust, press F1 and enter client.connect 37.79.131.184:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.