Artist page · Modded
LOCAL_MAIN
Offline 37.67.192.175:28015 checked 43d ago
- Last week
- –
- Peak
- No. 12,967
- Days on chart
- 3
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Reset schedule
On what schedule does LOCAL_MAIN wipe?
The record of wipes on LOCAL_MAIN is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 44 days 9 hours.
Tags
Which Rust Server Rank filters and lists does LOCAL_MAIN turn up in?
These Rust Server Rank lists feature LOCAL_MAIN: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do LOCAL_MAIN's tags tell you?
These are the tags LOCAL_MAIN puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on LOCAL_MAIN?
A procedural map is what LOCAL_MAIN runs, generated by the game.
What rules apply on LOCAL_MAIN, and what settings does it use?
The name of LOCAL_MAIN does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is LOCAL_MAIN running?
On Windows, LOCAL_MAIN runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of the update.
Is LOCAL_MAIN online, and how often does it stay up?
Last seen 43 days ago, LOCAL_MAIN is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 14 September 2026, logged by Rust Server Rank.
In which location is LOCAL_MAIN hosted?
No region comes from LOCAL_MAIN. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 37.67.192.175:28015.
Population
How many players does LOCAL_MAIN usually have?
Right now LOCAL_MAIN is offline, last seen 43 days ago.
Where does LOCAL_MAIN sit in the Rust server rankings?
A seven-day player-hours count places LOCAL_MAIN at #15,404 across every ranked server, within the top –.
How to join
How do you get into LOCAL_MAIN?
In Rust, press F1 and enter client.connect 37.67.192.175:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.