Artist page · Modded · on air
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Online EU 37.230.137.36:20510 checked 9m ago
- Last week
- No. 2,936
- Peak
- No. 2,652
- Days on chart
- 40
Rank
- 24 Sep2,764
- 1 Oct3,444
- 8 Oct4,586
- 15 Oct4,268
- 22 Oct2,936
- now2,721
Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 09:13 UTC, in 10h. Every Friday at 09:13 UTC · high confidence
Coming wipes
- 10hFri 30 Oct, 09:13 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 7d 10hFri 6 Nov, 09:13 UTC
- 14d 10hFri 13 Nov, 09:13 UTC
- 21d 10hFri 20 Nov, 09:13 UTC
- 28d 10hFri 27 Nov, 09:13 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 35d 10hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:13 UTC6d ago | 5 | – | running | 0 |
| Fri 16 Oct, 09:13 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 09:12 UTC20d ago | 4 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 09:14 UTC27d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 09:13 UTC34d ago | 5 | halved by day 6 | 7 days | 1 |
| Fri 18 Sep, 09:13 UTC41d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10 414/ 580
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 46/ 1000
- 3 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 137/ 1900
- 4 Magic Rust #14 — Modded 2x (No limit) | Pyccкий 65/ 140
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 30/ 100
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 5/ 100
Quick answers
Reset schedule
What happens on wipe day at SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Averaged over its recent wipes, the crowd reached 5 at the peak. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 4 is when the crowd went under half.
When does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] follows a wipe rhythm of every Friday at 09:13 UTC. Friday 30 October at 09:13 UTC is when the next wipe is due. 6 days 13 hours is how long the current world has been up. Its tags carry a schedule of wipes once a week.
Tags
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: Best 2x Rust servers, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]'s tags tell you?
These are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): Europe is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] play?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs a procedural map of size 3,500 with seed 2010758542, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and what settings does it use?
Gather rate on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is 2x, according to its name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. To join, your game must be on the same protocol; Steam handles that update.
How reliable is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and is it online now?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is live as you read this. Its own uptime figure puts the last restart at roughly 18 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run?
The last 48 hours gave an average of 149 server fps, with a floor of 85. Buildings, deployables and everything else added up to as many as 77,782 entities. Memory use reached 3,332 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit?
In Europe, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 37.230.137.36:20510 is its address.
Player count
How many players does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] usually have?
Of 250 slots on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 6. The busiest point in the last 48 hours came at 17:00 UTC, averaging 2 players.
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] place in the rankings?
The last seven days of player hours put SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at #2,732, within the top 12% of ranked servers and at #1,040 in Europe.
Join details
How do you get into SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
You can type client.connect 37.230.137.36:20510 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://m.vk.com/rust_skynet for its website.
