Rust Server RankThe weekly server chart
On air 11,635 servers on air 46,789 listening now 3,178 with a crowd 97 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

IWGamin - Test (Closed)

Offline 37.200.44.225:28015 checked 27d ago

vanillamoddedoxide
This week
16,699down 1.1k
Last week
No. 15,586
Peak
No. 15,472
Days on chart
17
0/ 100
players now
0% full
0
7-day average
peak –
#16,699
rank
top 70%
30d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. now16,699
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:33 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 180/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 79/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on IWGamin - Test (Closed) when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does IWGamin - Test (Closed) wipe?

The record of wipes on IWGamin - Test (Closed) is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 30 days 22 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does IWGamin - Test (Closed) turn up in?

These Rust Server Rank lists include IWGamin - Test (Closed): Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do IWGamin - Test (Closed)'s tags tell you?

The game's server browser picks up the tags IWGamin - Test (Closed) publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on IWGamin - Test (Closed)?

The map on IWGamin - Test (Closed) is procedural, size 3,500, seed 12345, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on IWGamin - Test (Closed), and what settings does it use?

The name of IWGamin - Test (Closed) does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is IWGamin - Test (Closed) running?

On Linux, IWGamin - Test (Closed) runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.

Is IWGamin - Test (Closed) online, and how often does it stay up?

Last seen 27 days 9 hours ago, IWGamin - Test (Closed) is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 21 September 2026, logged by Rust Server Rank.

Where does IWGamin - Test (Closed) sit?

There is no region published for IWGamin - Test (Closed). What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 37.200.44.225:28015.

Population

What kind of population does IWGamin - Test (Closed) carry?

Offline at the moment, IWGamin - Test (Closed) was last seen 27 days 9 hours ago.

Where does IWGamin - Test (Closed) sit in the Rust server rankings?

Over the last seven days, IWGamin - Test (Closed) has clocked the player hours that put it at #16,699, inside the top 70% of all ranked servers.

How to join

What is the way to join IWGamin - Test (Closed)?

You can type client.connect 37.200.44.225:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.