Rust Server RankThe weekly server chart
On air 11,756 servers on air 64,636 listening now 3,440 with a crowd 196 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

A-42 | Development

Online EU 37.187.135.158:29015 checked 7m ago

moddedcarbon
This week
15,323down 198
Last week
No. 15,125
Peak
No. 9,725
Days on chart
40
0/ 42
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69% · #2559 in EU
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep11,649
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct14,036
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC17d ago 2 – running 0
Thu 1 Oct, 20:03 UTC FW27d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC44d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A-42 | Development?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.

How often does A-42 | Development wipe?

A-42 | Development picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 17 days 21 hours.

Lists and filters

Where does A-42 | Development appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A-42 | Development: The EU Rust chart this week, Modded Rust server rankings, Best Rust aim training servers, Best Rust build servers and Rust creative servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do A-42 | Development's tags tell you?

The game's server browser picks up the tags A-42 | Development publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp42 (Max players): Capacity: 42 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot given to you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does A-42 | Development play?

The map on A-42 | Development is procedural, size 6,000, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What rules apply on A-42 | Development, and what settings does it use?

You will not find a gather rate in A-42 | Development's name. The game's default applies: groups of up to 8 players. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is A-42 | Development on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A-42 | Development. To join, your game must be on the same protocol; Steam handles that update.

How dependable is A-42 | Development, and is it online?

A-42 | Development is live as you read this. Going by the uptime it reports, the last restart was about 34 minutes ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does A-42 | Development run?

Never below 141, it averaged 144 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 34,366 entities. Memory use reached 3,057 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does A-42 | Development sit?

With its EU tag, A-42 | Development lists itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 37.187.135.158:29015 is its address.

Population

How many players does A-42 | Development usually have?

Of 42 slots on A-42 | Development, 0 are taken at the moment. The seven-day average for players is 0.

What position does A-42 | Development hold among Rust servers?

Seven days of player hours give A-42 | Development #15,323 overall, the top 69% of ranked servers, and #2,559 in Europe.

Join details

How do you get into A-42 | Development?

Press F1 in Rust to bring up the console, then enter client.connect 37.187.135.158:29015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/TQsD4Nh2SX for its website.

Genre tags

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^z,^y,^c,^e,^d,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp42
Max players Capacity: 42 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Gameplay

^c
Creative You build what you like and gather nothing: sandbox rules.
^e
Minigames It runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot given to you.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.