Artist page · Modded
[EU] SINMAS DEV SERVER
Offline 37.187.132.91:28115 checked 11d ago
- Last week
- No. 15,849
- Peak
- No. 5,943
- Days on chart
- 35
Rank
- 26 Sep13,966
- 3 Oct6,385
- 10 Oct15,991
- 17 Oct15,849
- now15,280
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:51 UTC FW28d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:15 UTC28d ago | 0 | – | 0.3 days | 1 |
| Mon 28 Sep, 08:21 UTC31d ago | 8 | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130/ 100
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 148/ 225
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60/ 700
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 160/ 700
- 5 RustSpain.com | EU Main 348/ 350
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20/ 1000
Quick answers
Reset schedule
What should you expect on [EU] SINMAS DEV SERVER when wipe day comes?
The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 0 hours in.
How often does [EU] SINMAS DEV SERVER wipe?
[EU] SINMAS DEV SERVER picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 28 days 2 hours.
Lists and filters
Which Rust Server Rank filters and lists does [EU] SINMAS DEV SERVER turn up in?
These Rust Server Rank lists feature [EU] SINMAS DEV SERVER: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on [EU] SINMAS DEV SERVER?
Here are the tags [EU] SINMAS DEV SERVER publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does [EU] SINMAS DEV SERVER play?
A procedural map of size 3,400 with seed 1337 is what [EU] SINMAS DEV SERVER runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What settings and rules does [EU] SINMAS DEV SERVER have in place?
No gather rate appears in [EU] SINMAS DEV SERVER's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is [EU] SINMAS DEV SERVER running?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is [EU] SINMAS DEV SERVER. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [EU] SINMAS DEV SERVER, and is it online now?
You will find [EU] SINMAS DEV SERVER offline right now, with its last sighting 11 days 23 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
Where does [EU] SINMAS DEV SERVER sit?
The name of [EU] SINMAS DEV SERVER points to Europe, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 37.187.132.91:28115 is its address.
Population
Is [EU] SINMAS DEV SERVER a busy server?
The last time [EU] SINMAS DEV SERVER was seen was 11 days 23 hours ago; it is offline now.
Where does [EU] SINMAS DEV SERVER sit in the Rust server rankings?
The last seven days of player hours rank [EU] SINMAS DEV SERVER at #15,280, inside the top 70% of ranked servers.
Join details
How do you get into [EU] SINMAS DEV SERVER?
In Rust, press F1 and enter client.connect 37.187.132.91:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://sinmas.eu for its website.