Rust Server RankThe weekly server chart
On air 11,856 servers on air 101,030 listening now 3,903 with a crowd 542 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[EU] SINMAS DEV SERVER

Offline 37.187.132.91:28115 checked 11d ago

vanillamoddedcarbon
This week
15,280up 569
Last week
No. 15,849
Peak
No. 5,943
Days on chart
35
0/ ?
players now
0
7-day average
peak –
#15,280
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 26 Sep13,966
  2. 3 Oct6,385
  3. 10 Oct15,991
  4. 17 Oct15,849
  5. now15,280
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW28d ago 0 – running 0
Thu 1 Oct, 11:15 UTC28d ago 0 – 0.3 days 1
Mon 28 Sep, 08:21 UTC31d ago 8 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130/ 100
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 148/ 225
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 60/ 700
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 160/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348/ 350
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [EU] SINMAS DEV SERVER when wipe day comes?

The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 0 hours in.

How often does [EU] SINMAS DEV SERVER wipe?

[EU] SINMAS DEV SERVER picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 28 days 2 hours.

Lists and filters

Which Rust Server Rank filters and lists does [EU] SINMAS DEV SERVER turn up in?

These Rust Server Rank lists feature [EU] SINMAS DEV SERVER: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on [EU] SINMAS DEV SERVER?

Here are the tags [EU] SINMAS DEV SERVER publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does [EU] SINMAS DEV SERVER play?

A procedural map of size 3,400 with seed 1337 is what [EU] SINMAS DEV SERVER runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What settings and rules does [EU] SINMAS DEV SERVER have in place?

No gather rate appears in [EU] SINMAS DEV SERVER's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is [EU] SINMAS DEV SERVER running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is [EU] SINMAS DEV SERVER. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is [EU] SINMAS DEV SERVER, and is it online now?

You will find [EU] SINMAS DEV SERVER offline right now, with its last sighting 11 days 23 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Where does [EU] SINMAS DEV SERVER sit?

The name of [EU] SINMAS DEV SERVER points to Europe, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 37.187.132.91:28115 is its address.

Population

Is [EU] SINMAS DEV SERVER a busy server?

The last time [EU] SINMAS DEV SERVER was seen was 11 days 23 hours ago; it is offline now.

Where does [EU] SINMAS DEV SERVER sit in the Rust server rankings?

The last seven days of player hours rank [EU] SINMAS DEV SERVER at #15,280, inside the top 70% of ranked servers.

Join details

How do you get into [EU] SINMAS DEV SERVER?

In Rust, press F1 and enter client.connect 37.187.132.91:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://sinmas.eu for its website.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players It holds 0 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.