Rust Server RankThe weekly server chart
On air 11,809 servers on air 80,805 listening now 3,802 with a crowd 104 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

moddedcarbon
This week
15,335down 105
Last week
No. 15,230
Peak
No. 7,397
Days on chart
38
0/ ?
players now
0
7-day average
peak –
#15,335
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep15,764
  2. 29 Sep7,397
  3. 6 Oct13,693
  4. 13 Oct15,977
  5. 20 Oct15,230
  6. now15,335
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC27d ago 3 – running 0
Sat 26 Sep, 00:57 UTC32d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC33d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC33d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC34d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Hat's Server 4 when wipe day comes?

2 players is the average busiest figure across its recent wipes. It took 1 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 1.

How often does Hat's Server 4 wipe?

No next wipe can be predicted on Hat's Server 4, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days 5 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Hat's Server 4 turn up in?

These Rust Server Rank lists include Hat's Server 4: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Hat's Server 4?

Here are the tags Hat's Server 4 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts50 (Group limit): You can have up to 50 in a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166493 (Build): Running game build 166493; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Hat's Server 4 play?

The map on Hat's Server 4 is procedural, size 4,750, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does Hat's Server 4 have in place?

The name of Hat's Server 4 does not state a gather rate. You can group up to 50 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Hat's Server 4 on?

On Linux, Hat's Server 4 runs Rust network protocol 2634 and build 166493. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Hat's Server 4, and is it online?

You will find Hat's Server 4 offline right now, with its last sighting 8 days 18 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

In which location is Hat's Server 4 hosted?

No region is published by Hat's Server 4. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 37.148.220.87:28024 is its address.

Numbers

How many players does Hat's Server 4 usually have?

Offline at the moment, Hat's Server 4 was last seen 8 days 18 hours ago.

Where does Hat's Server 4 sit in the Rust server rankings?

Over the last seven days, Hat's Server 4 has clocked the player hours that put it at #15,335, inside the top 69% of all ranked servers.

Join details

What is the way to join Hat's Server 4?

You can type client.connect 37.148.220.87:28024 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts50
Group limit You can have up to 50 in a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166493
Build Running game build 166493.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.