Rust Server RankThe weekly server chart
On air 11,608 servers on air 34,356 listening now 2,818 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.145.147:28115 checked 14d ago

moddedoxide
This week
15,230down 1.7k
Last week
No. 13,538
Peak
No. 13,379
Days on chart
12
0/ 4
players now
0% full
0
7-day average
peak –
#15,230
rank
top 70%
18d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct13,538
  2. now15,230
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 93/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 31/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

When does Mars Colony LOCAL DEVELOPMENT wipe?

The record of wipes on Mars Colony LOCAL DEVELOPMENT is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 18 days 19 hours.

Tag guide

Which Rust Server Rank filters and lists does Mars Colony LOCAL DEVELOPMENT turn up in?

These Rust Server Rank lists feature Mars Colony LOCAL DEVELOPMENT: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Mars Colony LOCAL DEVELOPMENT's tags tell you?

These are the tags Mars Colony LOCAL DEVELOPMENT puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

What settings and rules does Mars Colony LOCAL DEVELOPMENT have in place?

The name of Mars Colony LOCAL DEVELOPMENT does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is off.

Server details

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

Rust network protocol 2634 and build 167398 is the version, Windows the system, and Mars Colony LOCAL DEVELOPMENT the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Mars Colony LOCAL DEVELOPMENT, and is it online?

Down at the moment: Mars Colony LOCAL DEVELOPMENT was last seen 14 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 10 October 2026, logged by Rust Server Rank.

Where in the world is Mars Colony LOCAL DEVELOPMENT based?

No region is published by Mars Colony LOCAL DEVELOPMENT. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 37.142.145.147:28115.

Player count

Is Mars Colony LOCAL DEVELOPMENT a busy server?

Right now Mars Colony LOCAL DEVELOPMENT is offline, last seen 14 days 10 hours ago.

Where does Mars Colony LOCAL DEVELOPMENT place in the rankings?

The last seven days of player hours rank Mars Colony LOCAL DEVELOPMENT at #15,230, inside the top 70% of ranked servers.

Connect

How do you get into Mars Colony LOCAL DEVELOPMENT?

In Rust, press F1 and enter client.connect 37.142.145.147:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.