Rust Server RankThe weekly server chart
On air 11,711 servers on air 58,911 listening now 3,347 with a crowd 176 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

SCUF | RUST x0.5 | Events

Online 31.163.205.44:28015 checked 10m ago

0.5x vanillamoddedoxide
This week
6,195up 1.9k
Last week
No. 8,051
Peak
No. 2,468
Days on chart
34
0/ 100
players now
0% full
0
7-day average
peak 2
#6,195
rank
top 28%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep3,691
  2. 2 Oct4,249
  3. 9 Oct6,700
  4. 22 Oct8,051
  5. now6,108
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:02 UTC7d ago 2 – running 0
Wed 21 Oct, 17:42 UTC7d ago 2 – 0.5 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 3 halved by day 2 20 days 0
Wed 30 Sep, 17:12 UTC28d ago 3 – 1 days 0
Fri 18 Sep, 08:06 UTC41d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on SCUF | RUST x0.5 | Events when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. 6 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.

How often does SCUF | RUST x0.5 | Events wipe?

SCUF | RUST x0.5 | Events picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 7 days 5 hours.

Tags

Which Rust Server Rank filters and lists does SCUF | RUST x0.5 | Events turn up in?

These Rust Server Rank lists feature SCUF | RUST x0.5 | Events: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on SCUF | RUST x0.5 | Events?

The game's server browser picks up the tags SCUF | RUST x0.5 | Events publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on SCUF | RUST x0.5 | Events?

A procedural map of size 3,500 with seed 943512430 is what SCUF | RUST x0.5 | Events runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on SCUF | RUST x0.5 | Events, and what settings does it use?

The name says it: 0.5x gather on SCUF | RUST x0.5 | Events. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is SCUF | RUST x0.5 | Events on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and SCUF | RUST x0.5 | Events the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is SCUF | RUST x0.5 | Events online, and how often does it stay up?

Right now SCUF | RUST x0.5 | Events is up and taking players. Going by the uptime it reports, the last restart was about 7 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on SCUF | RUST x0.5 | Events?

Its average over the last 48 hours was 153 server fps; 91 was the lowest it went. Buildings, deployables and everything else added up to as many as 74,828 entities. At its highest, memory use hit 2,857 MB. What you feel as lag is low fps and an entity count on the way up.

Where does SCUF | RUST x0.5 | Events sit?

No region is published by SCUF | RUST x0.5 | Events. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 31.163.205.44:28015.

Numbers

How many players does SCUF | RUST x0.5 | Events usually have?

Of 100 slots on SCUF | RUST x0.5 | Events, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.

What position does SCUF | RUST x0.5 | Events hold among Rust servers?

A seven-day player-hours count places SCUF | RUST x0.5 | Events at #6,195 across every ranked server, within the top 28%.

Join details

How do you get into SCUF | RUST x0.5 | Events?

In Rust, press F1 and enter client.connect 31.163.205.44:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.