Artist page · Modded
Server_216_DevBlog
Offline 31.135.199.171:28015 checked 4d ago
- Last week
- –
- Peak
- No. 9,960
- Days on chart
- 25
Rank
- 23 Sep11,693
- 3 Oct14,459
- 10 Oct14,525
- now11,548
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 166/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 258/ 700
- 6 RustSpain.com | EU Main 349/ 350
Quick answers
Reset schedule
On what schedule does Server_216_DevBlog wipe?
Too few wipes are logged for Server_216_DevBlog to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 46 days 21 hours.
Tags
Which Rust Server Rank filters and lists does Server_216_DevBlog turn up in?
These Rust Server Rank lists include Server_216_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
What do Server_216_DevBlog's tags tell you?
The game's server browser picks up the tags Server_216_DevBlog publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; v2180 (Protocol): Protocol 2180 is required, so your game must be on that version; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hdf93daba (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Server_216_DevBlog?
Generated by the game, the map on Server_216_DevBlog is procedural.
What rules apply on Server_216_DevBlog, and what settings does it use?
You will not find a gather rate in Server_216_DevBlog's name. The group limit is not published. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Anti-cheat: Valve's VAC is off.
About the server
What Rust version is Server_216_DevBlog on?
On Windows, Server_216_DevBlog runs Rust network protocol 2180. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Server_216_DevBlog, and is it online?
Down at the moment: Server_216_DevBlog was last seen 4 days 4 hours ago. 2 of 168 hours is 1% of the time over the last 7 full days. The first sighting here was on 15 September 2026, logged by Rust Server Rank.
Where in the world is Server_216_DevBlog based?
No region is published by Server_216_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 31.135.199.171:28015.
Numbers
Is Server_216_DevBlog a busy server?
The last time Server_216_DevBlog was seen was 4 days 4 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1.
What position does Server_216_DevBlog hold among Rust servers?
A seven-day player-hours count places Server_216_DevBlog at #11,489 across every ranked server, within the top 51%.
Connect
How do you get into Server_216_DevBlog?
Press F1 in Rust to bring up the console, then enter client.connect 31.135.199.171:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.