Artist page · Modded
RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 24d ago
- Last week
- No. 16,692
- Peak
- No. 15,665
- Days on chart
- 9
Rank
- 4 Oct16,692
- now15,989
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 4 RustSpain.com | EU Main 19/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 453/ 700
Quick answers
Wipe days
When does RedLava.World | Rust wipe?
Too few wipes are logged for RedLava.World | Rust to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 25 days 4 hours.
Lists and filters
Which Rust Server Rank filters and lists does RedLava.World | Rust turn up in?
These Rust Server Rank lists include RedLava.World | Rust: The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RedLava.World | Rust?
Here are the tags RedLava.World | Rust publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does RedLava.World | Rust play?
RedLava.World | Rust runs a procedural map of size 3,500 with seed 12345, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does RedLava.World | Rust have in place?
You will not find a gather rate in RedLava.World | Rust's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is RedLava.World | Rust running?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update.
Is RedLava.World | Rust online, and how often does it stay up?
You will find RedLava.World | Rust offline right now, with its last sighting 24 days 18 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 3 October 2026, logged by Rust Server Rank.
Where does RedLava.World | Rust sit?
In Europe, RedLava.World | Rust lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 3.27.38.18:29015 is its address.
Player count
What kind of population does RedLava.World | Rust carry?
The last time RedLava.World | Rust was seen was 24 days 18 hours ago; it is offline now.
Where does RedLava.World | Rust place in the rankings?
Seven days of player hours give RedLava.World | Rust #15,989 overall, the top 71% of ranked servers, and #2,493 in Europe.
How to join
How do you get into RedLava.World | Rust?
In Rust, press F1 and enter client.connect 3.27.38.18:29015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://redlava.world.