Rust Server RankThe weekly server chart
On air 11,615 servers on air 36,116 listening now 2,895 with a crowd 67 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Jorganization Civil War!

Online 24.86.143.141:20200 checked 12m ago

moddedcarbon
This week
15,339down 214
Last week
No. 15,125
Peak
No. 15,125
Days on chart
25
0/ 128
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct15,851
  2. 15 Oct15,854
  3. 22 Oct15,125
  4. now15,349
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:24 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Jorganization Civil War!?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 4 hours in.

On what schedule does Jorganization Civil War! wipe?

Too few wipes are logged for Jorganization Civil War! to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 22 days 1 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Jorganization Civil War! turn up in?

These Rust Server Rank lists include Jorganization Civil War!: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

What is meant by the tags on Jorganization Civil War!?

The game's server browser picks up the tags Jorganization Civil War! publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): The slot count is 128; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Jorganization Civil War!?

Jorganization Civil War! runs a procedural map of size 6,000 with seed 89612, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Jorganization Civil War! have in place?

No gather rate appears in Jorganization Civil War!'s name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Jorganization Civil War! running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Jorganization Civil War!. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Jorganization Civil War!, and is it online now?

Jorganization Civil War! is live as you read this. Going by the uptime it reports, the last restart was about 20 hours ago. Across the last 7 full days it stayed up for 115 of 168 hours, 68% of the time. The first sighting here was on 5 October 2026, logged by Rust Server Rank.

What is performance like on Jorganization Civil War!?

The last 48 hours gave an average of 59 server fps, with a floor of 34. Up to 210,831 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,506 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Jorganization Civil War! hosted?

No region comes from Jorganization Civil War!. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 24.86.143.141:20200.

Population

Is Jorganization Civil War! a busy server?

The live picture at Jorganization Civil War!: 0 players, 128 slots. It averaged 0 players over the past seven days.

Where does Jorganization Civil War! place in the rankings?

A seven-day player-hours count places Jorganization Civil War! at #15,339 across every ranked server, within the top 69%.

Connect

What is the way to join Jorganization Civil War!?

In Rust, press F1 and enter client.connect 24.86.143.141:20200 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp128
Max players The slot count is 128.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.