Artist page · Modded · on air
Jorganization Civil War!
Online 24.86.143.141:20200 checked 12m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 25
Rank
- 8 Oct15,851
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 69/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7/ 1000
Quick answers
Wipe times
What happens on wipe day at Jorganization Civil War!?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 4 hours in.
On what schedule does Jorganization Civil War! wipe?
Too few wipes are logged for Jorganization Civil War! to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 22 days 1 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Jorganization Civil War! turn up in?
These Rust Server Rank lists include Jorganization Civil War!: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
What is meant by the tags on Jorganization Civil War!?
The game's server browser picks up the tags Jorganization Civil War! publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): The slot count is 128; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Jorganization Civil War!?
Jorganization Civil War! runs a procedural map of size 6,000 with seed 89612, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Jorganization Civil War! have in place?
No gather rate appears in Jorganization Civil War!'s name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Jorganization Civil War! running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Jorganization Civil War!. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Jorganization Civil War!, and is it online now?
Jorganization Civil War! is live as you read this. Going by the uptime it reports, the last restart was about 20 hours ago. Across the last 7 full days it stayed up for 115 of 168 hours, 68% of the time. The first sighting here was on 5 October 2026, logged by Rust Server Rank.
What is performance like on Jorganization Civil War!?
The last 48 hours gave an average of 59 server fps, with a floor of 34. Up to 210,831 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,506 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is Jorganization Civil War! hosted?
No region comes from Jorganization Civil War!. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 24.86.143.141:20200.
Population
Is Jorganization Civil War! a busy server?
The live picture at Jorganization Civil War!: 0 players, 128 slots. It averaged 0 players over the past seven days.
Where does Jorganization Civil War! place in the rankings?
A seven-day player-hours count places Jorganization Civil War! at #15,339 across every ranked server, within the top 69%.
Connect
What is the way to join Jorganization Civil War!?
In Rust, press F1 and enter client.connect 24.86.143.141:20200 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.