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On air 11,698 servers on air 65,296 listening now 3,536 with a crowd 114 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Project Plagued - LOCAL Flying Car v0.2 Test

Offline 24.45.218.201:28015 checked 45d ago

moddedoxide
This week
Not ranked yet
Last week
–
Peak
–
Days on chart
–
0/ 5
players now
0% full
0
7-day average
peak –
–
rank
score 0
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
No rank history yet.
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Project Plagued - LOCAL Flying Car v0.2 Test wipe?

The record of wipes on Project Plagued - LOCAL Flying Car v0.2 Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 47 days 16 hours.

Lists and filters

Where does Project Plagued - LOCAL Flying Car v0.2 Test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Project Plagued - LOCAL Flying Car v0.2 Test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do Project Plagued - LOCAL Flying Car v0.2 Test's tags tell you?

The game's server browser picks up the tags Project Plagued - LOCAL Flying Car v0.2 Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs162989 (Build): Build number: 162989; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

What rules apply on Project Plagued - LOCAL Flying Car v0.2 Test, and what settings does it use?

You will not find a gather rate in Project Plagued - LOCAL Flying Car v0.2 Test's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Project Plagued - LOCAL Flying Car v0.2 Test on?

The setup is Rust network protocol 2633 and build 162989 on Windows, and that is Project Plagued - LOCAL Flying Car v0.2 Test. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Project Plagued - LOCAL Flying Car v0.2 Test online, and how often does it stay up?

You will find Project Plagued - LOCAL Flying Car v0.2 Test offline right now, with its last sighting 45 days 5 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Where does Project Plagued - LOCAL Flying Car v0.2 Test sit?

No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 24.45.218.201:28015 is its address.

Numbers

Is Project Plagued - LOCAL Flying Car v0.2 Test a busy server?

Right now Project Plagued - LOCAL Flying Car v0.2 Test is offline, last seen 45 days 5 hours ago.

Connect

How do you get into Project Plagued - LOCAL Flying Car v0.2 Test?

You can type client.connect 24.45.218.201:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs162989
Build Build number: 162989.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.