Rust Server RankThe weekly server chart
On air 11,706 servers on air 60,014 listening now 3,275 with a crowd 142 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Four Nintendos

Offline 24.179.173.14:28016 checked 27d ago

moddedoxide
This week
15,937down 11.4k
Last week
No. 4,556
Peak
No. 4,261
Days on chart
20
0/ 10
players now
0% full
0
7-day average
peak –
#15,937
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep6,400
  2. 2 Oct4,556
  3. now15,937
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Four Nintendos?

Averaged over its recent wipes, the crowd reached 3 at the peak. 1 hours after the latest wipe, the crowd hit its peak.

When does Four Nintendos wipe?

Too few wipes are logged for Four Nintendos to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 27 days 23 hours.

Tags

Where does Four Nintendos appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Four Nintendos: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Four Nintendos's tags tell you?

The game's server browser picks up the tags Four Nintendos publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Four Nintendos play?

A procedural map of size 4,500 with seed 6738 is what Four Nintendos runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Four Nintendos, and what settings does it use?

You will not find a gather rate in Four Nintendos's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Four Nintendos on?

On Windows, Four Nintendos runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of the update.

How dependable is Four Nintendos, and is it online?

Last seen 27 days 7 hours ago, Four Nintendos is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 19 September 2026, logged by Rust Server Rank.

Where does Four Nintendos sit?

No region is published by Four Nintendos. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 24.179.173.14:28016 is its address.

Population

What kind of population does Four Nintendos carry?

Right now Four Nintendos is offline, last seen 27 days 7 hours ago.

Where does Four Nintendos sit in the Rust server rankings?

Over the last seven days, Four Nintendos has clocked the player hours that put it at #15,937, inside the top 70% of all ranked servers.

Join details

What is the way to join Four Nintendos?

In Rust, press F1 and enter client.connect 24.179.173.14:28016 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.