Rust Server RankThe weekly server chart
On air 11,681 servers on air 34,835 listening now 2,855 with a crowd 93 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Test

Online 24.113.60.221:28015 checked 9m ago

moddedcarbon
This week
7,678down 2.3k
Last week
No. 5,371
Peak
No. 3,308
Days on chart
33
0/ 50
players now
0% full
0
7-day average
peak 2
#7,678
rank
top 34%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct3,870
  2. 8 Oct3,599
  3. 15 Oct4,413
  4. 22 Oct5,371
  5. now7,675
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.511.5203:0007:0012:0016:0022:0002:00Wiped Wed 28 Oct, 03:08 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020003:0007:0012:0016:0022:0002:00Wiped Wed 28 Oct, 03:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:08 UTC1d ago – – running 0
Sun 11 Oct, 03:49 UTC17d ago 3 halved by day 8 17 days 3
Fri 2 Oct, 04:27 UTC26d ago 5 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 154 on average 27/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 36/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Test when wipe day comes?

Averaged over its recent wipes, the crowd reached 4 at the peak. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 8.

When does Test wipe?

Test picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 24 hours.

Tag guide

Which Rust Server Rank filters and lists does Test turn up in?

These Rust Server Rank lists feature Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do Test's tags tell you?

These are the tags Test puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does Test play?

A procedural map of size 4,500 with seed 62803 is what Test runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Test have in place?

The name of Test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Test on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Test. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Test, and is it online now?

Right now Test is up and taking players. About 22 hours ago it restarted last, judged by its reported uptime. It was up 57% of the time across the last 7 full days, 95 of 168 hours. On 27 September 2026 it first appeared on Rust Server Rank.

How smoothly does Test run?

Its average over the last 48 hours was 149 server fps; 113 was the lowest it went. Up to 121,303 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,980 MB. Players call it lag: fps falling and entities piling up.

In which location is Test hosted?

No region comes from Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 24.113.60.221:28015 is its address.

Numbers

How many players does Test usually have?

Of 50 slots on Test, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 05:00 UTC, when it averaged 2 players.

Where does Test sit in the Rust server rankings?

A seven-day player-hours count places Test at #7,678 across every ranked server, within the top 34%.

Connect

What is the way to join Test?

Press F1 in Rust to bring up the console, then enter client.connect 24.113.60.221:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.