Artist page · Modded
Complete Build System | by hionet.com - staging
Offline EU 23.81.34.186:26015 checked 12d ago
- Last week
- No. 14,816
- Peak
- No. 14,081
- Days on chart
- 8
Rank
- 17 Oct14,816
- now14,185
Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 180/ 999
- 2 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 19/ 100
- 3 AQRUX RUST BUILD | CREATIVE | SANDBOX 44/ 100
- 4 Intoxicated EU Sandbox - Creative | Build | Noclip 38/ 150
- 5 ShockRust | Build Обновление 22/ 50
- 6 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire 9/ 50
Quick answers
Wipe days
How often does Complete Build System | by hionet.com - staging wipe?
The record of wipes on Complete Build System | by hionet.com - staging is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 12 days 4 hours.
Tags
Where does Complete Build System | by hionet.com - staging appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Complete Build System | by hionet.com - staging: The EU Rust chart this week, Modded Rust server rankings, Best Rust build servers and Rust creative servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Complete Build System | by hionet.com - staging?
Here are the tags Complete Build System | by hionet.com - staging publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168330 (Build): The build is 168330; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^c (Creative): Build freely in a sandbox, with no gathering; ^k (Build server): Build and design bases here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Complete Build System | by hionet.com - staging?
The map on Complete Build System | by hionet.com - staging is procedural, size 4,500, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What settings and rules does Complete Build System | by hionet.com - staging have in place?
The name of Complete Build System | by hionet.com - staging does not state a gather rate. The game's default applies: groups of up to 8 players. build & creative is the game mode, build in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
Server info
What Rust version is Complete Build System | by hionet.com - staging on?
Rust network protocol 2635 and build 168330 is the version, Linux the system, and Complete Build System | by hionet.com - staging the server. The same protocol is required to join, and Steam takes care of the update.
How dependable is Complete Build System | by hionet.com - staging, and is it online?
Down at the moment: Complete Build System | by hionet.com - staging was last seen 12 days 3 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 17 October 2026 it first appeared on Rust Server Rank.
Where does Complete Build System | by hionet.com - staging sit?
In Europe, Complete Build System | by hionet.com - staging lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 23.81.34.186:26015 is its address.
Player count
What kind of population does Complete Build System | by hionet.com - staging carry?
Offline at the moment, Complete Build System | by hionet.com - staging was last seen 12 days 3 hours ago.
Where does Complete Build System | by hionet.com - staging sit in the Rust server rankings?
The last seven days of player hours put Complete Build System | by hionet.com - staging at #14,185, within the top 65% of ranked servers and at #2,484 in Europe.
Connect
What is the way to join Complete Build System | by hionet.com - staging?
Press F1 in Rust to bring up the console, then enter client.connect 23.81.34.186:26015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://codefling.com/plugins/complete-build-system-sandbox-system for its website.