Rust Server RankThe weekly server chart
On air 11,615 servers on air 32,207 listening now 2,774 with a crowd 66 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Server Has Moved!

Online 23.27.211.226:28018 checked 14m ago

moddedcarbon
This week
15,351down 226
Last week
No. 15,125
Peak
No. 6,767
Days on chart
40
0/ ?
players now
0
7-day average
peak –
#15,351
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep9,173
  2. 1 Oct6,767
  3. 8 Oct9,973
  4. 15 Oct11,732
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:32 UTC21d ago 1+1 queue – running 0
Wed 7 Oct, 04:47 UTC22d ago 1+1 queue – 0.9 days 0
Tue 6 Oct, 01:05 UTC23d ago 1+1 queue – 1.2 days 0
Mon 5 Oct, 18:42 UTC23d ago 1+1 queue – 0.3 days 0
Sat 3 Oct, 10:20 UTC25d ago 1+1 queue held half 2.3 days 0
Thu 1 Oct, 08:13 UTC27d ago 2+1 queue halved by day 1 2.1 days 1
Thu 1 Oct, 02:12 UTC28d ago 2+1 queue – 0.3 days 0
Wed 30 Sep, 08:48 UTC28d ago 2+1 queue – 0.7 days 0
Mon 28 Sep, 09:45 UTC30d ago 1+1 queue – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Server Has Moved! when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The peak on the latest wipe came 0 hours in, with 1 more in the queue. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 1.

On what schedule does Server Has Moved! wipe?

No next wipe can be predicted on Server Has Moved!, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 25 days 19 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Server Has Moved! turn up in?

These Rust Server Rank lists include Server Has Moved!: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Server Has Moved!'s tags tell you?

Here are the tags Server Has Moved! publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Server Has Moved!?

The map on Server Has Moved! is procedural, size 4,000, seed 2098159377, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.

What rules apply on Server Has Moved!, and what settings does it use?

No gather rate appears in Server Has Moved!'s name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Server Has Moved! on?

On Linux, Server Has Moved! runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Server Has Moved!, and is it online?

Server Has Moved! is live as you read this. About 14 days 19 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Is Server Has Moved! smooth to play on?

The last 48 hours gave an average of 30 server fps, with a floor of 30. Up to 8,347 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 2,559 MB. Players call it lag: fps falling and entities piling up.

Where in the world is Server Has Moved! based?

No region comes from Server Has Moved!. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 23.27.211.226:28018 is its address.

Population

What kind of population does Server Has Moved! carry?

Right now you'll find 0 players on Server Has Moved!. It averaged 0 players over the past seven days.

What position does Server Has Moved! hold among Rust servers?

The last seven days of player hours rank Server Has Moved! at #15,351, inside the top 69% of ranked servers.

How to join

How do you get into Server Has Moved!?

In Rust, press F1 and enter client.connect 23.27.211.226:28018 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/koalakopters.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.