Artist page · Modded
TestServer
Offline 221.228.177.97:10241 checked 14d ago
- Last week
- No. 8,382
- Peak
- No. 7,907
- Days on chart
- 8
Rank
- 15 Oct8,382
- now13,397
Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe days
When does TestServer wipe?
The record of wipes on TestServer is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 28 days.
Tag guide
Where does TestServer appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TestServer: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it shows up.
How should you read the tags on TestServer?
The game's server browser picks up the tags TestServer publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167231 (Build): The build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What rules apply on TestServer, and what settings does it use?
You will not find a gather rate in TestServer's name. Group size caps out at 4 players (quad). It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
About the server
What Rust version is TestServer on?
The setup is Rust network protocol 2634 and build 167231 on Windows, and that is TestServer. The same protocol is required to join, and Steam takes care of the update.
How dependable is TestServer, and is it online?
Last seen 14 days 13 hours ago, TestServer is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 15 October 2026, logged by Rust Server Rank.
Where in the world is TestServer based?
There is no region published for TestServer. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 221.228.177.97:10241 is its address.
Player count
What kind of population does TestServer carry?
The last time TestServer was seen was 14 days 13 hours ago; it is offline now.
What position does TestServer hold among Rust servers?
The last seven days of player hours rank TestServer at #13,397, inside the top 62% of ranked servers. It ranks #576 among servers in the quad group.
Join details
What is the way to join TestServer?
You can type client.connect 221.228.177.97:10241 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.