Rust Server RankThe weekly server chart
On air 11,658 servers on air 48,164 listening now 3,140 with a crowd 112 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Bloody Mud

Online 220.253.227.74:28015 checked 10m ago

moddedoxidepve
This week
11,403NEW
Last week
–
Peak
No. 7,252
Days on chart
33
1/ 50
players now
2% full
0
7-day average
peak 1
#11,403
rank
top 51%
1h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep8,672
  2. 1 Oct8,947
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. now12,220
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75115:0019:0022:0001:0004:0007:00Wiped Wed 28 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:35 UTC1h ago – – running 0
Wed 28 Oct, 15:39 UTC17h ago – – – 0
Thu 24 Sep, 11:01 UTC34d ago 1 halved by day 2 34.2 days 0
Sat 19 Sep, 11:23 UTC39d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average 40/ 200
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  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 27/ 300
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Bloody Mud?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1.5 is when the crowd went under half.

When does Bloody Mud wipe?

No next wipe can be predicted on Bloody Mud, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 1 hours is how long the current world has been up.

Lists and filters

Where does Bloody Mud appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Bloody Mud: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on Bloody Mud?

Here are the tags Bloody Mud publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Bloody Mud play?

A procedural map is what Bloody Mud runs, generated by the game.

What settings and rules does Bloody Mud have in place?

You will not find a gather rate in Bloody Mud's name. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.

Server details

What Rust version is Bloody Mud on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Bloody Mud the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Bloody Mud, and is it online?

You will find Bloody Mud online at this moment. It was up 5% of the time across the last 7 full days, 8 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Where does Bloody Mud sit?

No region is published by Bloody Mud. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 220.253.227.74:28015 is its address.

Player count

How many players does Bloody Mud usually have?

Right now 1 players are on Bloody Mud, with 50 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 17:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Bloody Mud place in the rankings?

A seven-day player-hours count places Bloody Mud at #11,403 across every ranked server, within the top 51%.

How to join

How do you get into Bloody Mud?

You can type client.connect 220.253.227.74:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.