Artist page · Modded
MoonRust [261 Devblog]
Offline 217.87.231.46:28015 checked 22d ago
- Last week
- No. 16,921
- Peak
- No. 15,586
- Days on chart
- 13
Rank
- 5 Oct16,921
- now15,962
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:37 UTC25d ago | 0 | – | running | 0 |
| Fri 2 Oct, 15:39 UTC25d ago | 0 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:07 UTC26d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 06:34 UTC27d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 185/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 162/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 134/ 700
- 5 RustSpain.com | EU Main 13/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 48/ 1000
Quick answers
Reset schedule
What should you expect on MoonRust [261 Devblog] when wipe day comes?
The busiest moments of its recent wipes averaged 0 players. It took 0 hours from the latest wipe for the crowd to peak.
On what schedule does MoonRust [261 Devblog] wipe?
No next wipe can be predicted on MoonRust [261 Devblog], which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 25 days 1 hours.
Lists and filters
Where does MoonRust [261 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature MoonRust [261 Devblog]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded.
What do MoonRust [261 Devblog]'s tags tell you?
These are the tags MoonRust [261 Devblog] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The slot count is 25; v2332 (Protocol): Your game has to match protocol 2332 to get in; ptrak (Networking): The network layer is RakNet, the standard one; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings alter the game, so it sits under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on MoonRust [261 Devblog]?
A procedural map is what MoonRust [261 Devblog] runs, generated by the game.
What settings and rules does MoonRust [261 Devblog] have in place?
No gather rate appears in MoonRust [261 Devblog]'s name. No group limit is published. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is MoonRust [261 Devblog] on?
On Windows, MoonRust [261 Devblog] runs Rust network protocol 2332. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is MoonRust [261 Devblog], and is it online now?
You will find MoonRust [261 Devblog] offline right now, with its last sighting 22 days 22 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 30 September 2026, logged by Rust Server Rank.
In which location is MoonRust [261 Devblog] hosted?
There is no region published for MoonRust [261 Devblog]. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 217.87.231.46:28015.
Player count
Is MoonRust [261 Devblog] a busy server?
The last time MoonRust [261 Devblog] was seen was 22 days 22 hours ago; it is offline now.
Where does MoonRust [261 Devblog] sit in the Rust server rankings?
The last seven days of player hours rank MoonRust [261 Devblog] at #15,962, inside the top 71% of ranked servers.
How to join
What is the way to join MoonRust [261 Devblog]?
In Rust, press F1 and enter client.connect 217.87.231.46:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.