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On air 11,738 servers on air 62,312 listening now 3,391 with a crowd 192 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rip_Was Test Server

Offline 217.235.33.249:28015 checked 41d ago

moddedoxide
This week
13,264NEW
Last week
–
Peak
No. 8,852
Days on chart
5
1/ 10
players now
10% full
0
7-day average
peak –
#13,264
rank
no region published
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 188/ 225
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The request line

Quick answers

from the figures on this page

Wipe times

How often does Rip_Was Test Server wipe?

No rhythm can be read yet from the wipes on record for Rip_Was Test Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 50 days 20 hours.

Tags

Which Rust Server Rank filters and lists does Rip_Was Test Server turn up in?

These Rust Server Rank lists include Rip_Was Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do Rip_Was Test Server's tags tell you?

Here are the tags Rip_Was Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163207 (Build): Running game build 163207; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Rip_Was Test Server?

A procedural map is what Rip_Was Test Server runs, generated by the game.

What rules apply on Rip_Was Test Server, and what settings does it use?

No gather rate appears in Rip_Was Test Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Rip_Was Test Server on?

On Windows, Rip_Was Test Server runs Rust network protocol 2633 and build 163207. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Rip_Was Test Server, and is it online now?

Down at the moment: Rip_Was Test Server was last seen 41 days 16 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Where does Rip_Was Test Server sit?

No region is published by Rip_Was Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 217.235.33.249:28015.

Numbers

Is Rip_Was Test Server a busy server?

Right now Rip_Was Test Server is offline, last seen 41 days 16 hours ago.

What position does Rip_Was Test Server hold among Rust servers?

Over the last seven days, Rip_Was Test Server has clocked the player hours that put it at #13,264, inside the top – of all ranked servers.

How to join

How do you get into Rip_Was Test Server?

You can type client.connect 217.235.33.249:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163207
Build Running game build 163207.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.