Artist page · Modded
TroubleChute
Offline 217.142.31.115:28015 checked 44d ago
- Last week
- –
- Peak
- No. 14,373
- Days on chart
- 2
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 72/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 100/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 35/ 700
- 5 RustSpain.com | EU Main 5/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7/ 1000
Quick answers
Reset schedule
How often does TroubleChute wipe?
No rhythm can be read yet from the wipes on record for TroubleChute. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 44 days 16 hours.
Tag guide
Which Rust Server Rank filters and lists does TroubleChute turn up in?
These Rust Server Rank lists feature TroubleChute: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do TroubleChute's tags tell you?
Here are the tags TroubleChute publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on TroubleChute?
A procedural map is what TroubleChute runs, generated by the game.
What settings and rules does TroubleChute have in place?
No gather rate appears in TroubleChute's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is TroubleChute running?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and TroubleChute the server. To join, your game must be on the same protocol; Steam handles that update.
Is TroubleChute online, and how often does it stay up?
You will find TroubleChute offline right now, with its last sighting 44 days 14 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 14 September 2026 for the first time.
Where in the world is TroubleChute based?
No region is published by TroubleChute. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 217.142.31.115:28015 is its address.
Population
How many players does TroubleChute usually have?
Offline at the moment, TroubleChute was last seen 44 days 14 hours ago.
Where does TroubleChute place in the rankings?
Over the last seven days, TroubleChute has clocked the player hours that put it at #15,025, inside the top – of all ranked servers.
Connect
How do you get into TroubleChute?
You can type client.connect 217.142.31.115:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.