Artist page · Modded
Atlas Hub US Testing
Offline 216.39.240.33:28210 checked 30d ago
- Last week
- No. 15,472
- Peak
- No. 15,472
- Days on chart
- 11
Rank
- 29 Sep15,472
- now16,859
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 13h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [NA] Echo Rust - Sandbox 1/ 50
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 154/ 999
- 3 Intoxicated US Sandbox - Creative | Build | Noclip 17/ 150
- 4 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade 8/ 200
- 5 Together We Rust | Build Server 3/ 125
- 6 Builders Like Us 1/ 100
Quick answers
Reset schedule
How often does Atlas Hub US Testing wipe?
This projection for Atlas Hub US Testing comes from weekly: 7 days after its last wipe and is an estimate. Sunday 1 November at 12:33 UTC is when the next wipe is due. The world it is running now dates from 480 days 10 hours. The tags state that wipes happen weekly.
Tag guide
Which Rust Server Rank filters and lists does Atlas Hub US Testing turn up in?
These Rust Server Rank lists include Atlas Hub US Testing: Modded Rust server rankings, Best Rust aim training servers, Rust battlefield servers, ranked, Best Rust build servers, Rust creative servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Atlas Hub US Testing?
The game's server browser picks up the tags Atlas Hub US Testing publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts30 (Group limit): Teams cap at 30; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs125476 (Build): The build is 125476; ptrak (Networking): The network layer is RakNet, the standard one; $rus1 (Region code): Region code us1; ^w (Weekly): A wipe every week; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): You get the loot handed over and practise your aim and PvP; ^i (Battlefield): High rates and kits make for fast PvP; ^j (Battle royale): The zone closes as you loot and fight; ^k (Build server): Build and design bases here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; US (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; rustmaps (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
What rules apply on Atlas Hub US Testing, and what settings does it use?
No gather rate appears in Atlas Hub US Testing's name. You can group up to 30 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Atlas Hub US Testing on?
Rust network protocol 2633 and build 125476 is the version, Linux the system, and Atlas Hub US Testing the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Atlas Hub US Testing online, and how often does it stay up?
Last seen 30 days 4 hours ago, Atlas Hub US Testing is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 26 September 2026, logged by Rust Server Rank.
Where in the world is Atlas Hub US Testing based?
The name of Atlas Hub US Testing points to North America, even though no region tag is published, and its region code is us1. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 216.39.240.33:28210.
Population
Is Atlas Hub US Testing a busy server?
Offline at the moment, Atlas Hub US Testing was last seen 30 days 4 hours ago.
Where does Atlas Hub US Testing place in the rankings?
A seven-day player-hours count places Atlas Hub US Testing at #16,859 across every ranked server, within the top 71%.
How to join
How do you get into Atlas Hub US Testing?
In Rust, press F1 and enter client.connect 216.39.240.33:28210 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.