Artist page · Modded · on air
RustEZ Dev
Online 216.39.240.123:29013 checked 32m ago
- Last week
- No. 14,654
- Peak
- No. 9,198
- Days on chart
- 40
Rank
- 24 Sep13,036
- 1 Oct9,999
- 8 Oct15,970
- 16 Oct15,789
- 23 Oct14,654
- now14,249
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:13 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:24 UTC26d ago | 0 | – | 18.6 days | 0 |
| Thu 1 Oct, 13:58 UTC28d ago | 0 | – | 1.7 days | 0 |
| Mon 21 Sep, 21:00 UTC38d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 6/ 200
- 2 CZ/EU Farming Industry PVE 0/ 50
- 3 CZ/SK PVE!! No raid_No kill :-) RUSTUJ 1/ 30
- 4 BroinRust [PVE CLASSIC EU/EA] 1/ 200
- 5 BroinRust [PVE MOD EU/EA] 2/ 200
- 6 CZ/SK RELAX PVE 0/ 30
Quick answers
Reset schedule
What should you expect on RustEZ Dev when wipe day comes?
0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 1.
On what schedule does RustEZ Dev wipe?
RustEZ Dev picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 8 days 3 hours.
Tag guide
Which Rust Server Rank filters and lists does RustEZ Dev turn up in?
These Rust Server Rank lists feature RustEZ Dev: Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on RustEZ Dev?
Here are the tags RustEZ Dev publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^c (Creative): No gathering here: it is sandbox building, so build what you like; ^k (Build server): Design bases and practise building; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on RustEZ Dev?
A procedural map of size 3,000 with seed 698477907 is what RustEZ Dev runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does RustEZ Dev have in place?
The name of RustEZ Dev does not state a gather rate. 8 players is the group limit, the default in the game. build & creative is the game mode, build in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is RustEZ Dev on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is RustEZ Dev. The same protocol is required to join, and Steam takes care of the update.
How reliable is RustEZ Dev, and is it online now?
Right now RustEZ Dev is up and taking players. Its own uptime figure puts the last restart at roughly 7 days 4 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does RustEZ Dev run?
Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. Up to 51,290 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,279 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is RustEZ Dev hosted?
There is no region published for RustEZ Dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 216.39.240.123:29013.
Player count
Is RustEZ Dev a busy server?
Right now 0 players are on RustEZ Dev, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 12:00 UTC, when it averaged 0 players.
What position does RustEZ Dev hold among Rust servers?
A seven-day player-hours count places RustEZ Dev at #14,249 across every ranked server, within the top 64%.
Join details
How do you get into RustEZ Dev?
In Rust, press F1 and enter client.connect 216.39.240.123:29013 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://rustez.com.