Rust Server RankThe weekly server chart
On air 11,800 servers on air 69,961 listening now 3,675 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 8m ago

2x quad monthly wipes moddedoxidepve
This week
3,283down 605
Last week
No. 2,678
Peak
No. 1,536
Days on chart
39
0/ 100
players now
0% full
1
7-day average
peak 9
#3,283
rank
top 15% · #542 in NA
27d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,010
  2. 30 Sep2,863
  3. 7 Oct1,678
  4. 14 Oct1,729
  5. 21 Oct2,678
  6. now3,275
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #207 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

16.5 days
usual gap
between real wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 14

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW27d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep when wipe day comes?

The busiest moments of its recent wipes averaged 10 players. The crowd on the latest wipe peaked 15 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 14 is when the crowd went under half.

How often does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe?

Once a month, with the force wipe, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 27 days 3 hours. Wipes are set to monthly, as its tags state.

Tags

Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: Best 2x Rust servers, Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

What is meant by the tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Here are the tags [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): You can have up to 4 in a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep play?

A procedural map of size 3,500 with seed 1337 is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and what settings does it use?

The name says it: 2x gather on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. Group size caps out at 4 players (quad). It runs pve, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

What Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?

On Windows, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is live as you read this. Going by the uptime it reports, the last restart was about 3 hours ago. Across the last 7 full days it stayed up for 163 of 168 hours, 97% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Its average over the last 48 hours was 108 server fps; 84 was the lowest it went. Buildings, deployables and everything else added up to as many as 91,930 entities. Memory use reached 2,461 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hosted?

The NA tag is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 216.245.177.2:28015.

Player count

What kind of population does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep carry?

The live picture at [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: 0 players, 100 slots. It peaked at 9 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 00:00 UTC, when it averaged 8 players.

What position does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hold among Rust servers?

The last seven days of player hours put [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at #3,283, within the top 15% of ranked servers and at #542 in North America. It ranks #207 among servers in the quad group.

Join details

What is the way to join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

You can type client.connect 216.245.177.2:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/CY26dhSAT.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts4
Group limit You can have up to 4 in a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.