Artist page · Modded
Bigboys 67
Offline 216.225.152.67:9170 checked 39d ago
- Last week
- No. 15,154
- Peak
- No. 10,505
- Days on chart
- 11
Rank
- 23 Sep15,154
- now15,491
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 61/ 700
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 188/ 700
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1000
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 127/ 1000
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 241/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 427/ 1000
Quick answers
Wipe times
On what schedule does Bigboys 67 wipe?
It is an estimate from the force wipe, the next wipe on Bigboys 67. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 53 days 19 hours. Its tags list wipes once a month.
Tags
Where does Bigboys 67 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Bigboys 67: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do Bigboys 67's tags tell you?
These are the tags Bigboys 67 puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Bigboys 67?
Bigboys 67 runs a procedural map of size 3,000 with seed 1, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Bigboys 67, and what settings does it use?
No gather rate appears in Bigboys 67's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Bigboys 67 on?
On Linux, Bigboys 67 runs Rust network protocol 2633 and build 163207. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Bigboys 67 online, and how often does it stay up?
Down at the moment: Bigboys 67 was last seen 39 days ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where does Bigboys 67 sit?
No region comes from Bigboys 67. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 216.225.152.67:9170 is its address.
Population
What kind of population does Bigboys 67 carry?
Right now Bigboys 67 is offline, last seen 39 days ago.
Where does Bigboys 67 place in the rankings?
A seven-day player-hours count places Bigboys 67 at #15,491 across every ranked server, within the top 69%.
Connect
What is the way to join Bigboys 67?
Press F1 in Rust to bring up the console, then enter client.connect 216.225.152.67:9170. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.