Rust Server RankThe weekly server chart
On air 11,780 servers on air 77,467 listening now 3,551 with a crowd 241 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Development Test Server

Offline 216.225.150.192:27020 checked 26d ago

monthly wipes vanillamoddedoxide
This week
15,958up 581
Last week
No. 16,539
Peak
No. 9,181
Days on chart
20
0/ 100
players now
0% full
0
7-day average
peak –
#15,958
rank
top 70%
27d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 25 Sep9,327
  2. 2 Oct16,539
  3. now15,958
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

9.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC27d ago 0 – running 0
Wed 23 Sep, 08:32 UTC36d ago 1 halved by day 1 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Development Test Server?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

When does Development Test Server wipe?

There is one wipe a month on Development Test Server: the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days is how long the current world has been up. The tags carry a monthly schedule for wipes.

Lists and filters

Where does Development Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Development Test Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Development Test Server?

These are the tags Development Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): The build is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Development Test Server?

A procedural map of size 4,000 with seed 560908955 is what Development Test Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Development Test Server, and what settings does it use?

The name of Development Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Development Test Server on?

Rust network protocol 2634 and build 166652 is the version, Linux the system, and Development Test Server the server. To join, your game must be on the same protocol; Steam handles that update.

Is Development Test Server online, and how often does it stay up?

You will find Development Test Server offline right now, with its last sighting 26 days 22 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is Development Test Server based?

There is no region published for Development Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 216.225.150.192:27020 is its address.

Numbers

Is Development Test Server a busy server?

Right now Development Test Server is offline, last seen 26 days 22 hours ago.

Where does Development Test Server place in the rankings?

A seven-day player-hours count places Development Test Server at #15,958 across every ranked server, within the top 70%.

How to join

How do you get into Development Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 216.225.150.192:27020. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build The build is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.